Experimental Nintendo DS emulator written in C++ and Kotlin.
Note: DeeS currently uses NooDS as its emulation core. DeeS will receive a complete emulation core rewrite in the future.
.../Android/media/com.antique.dees
/core
bios7.bin
(required by user, may be named .rom) - LMGTbios9.bin
(required by user, may be named .rom) - LMGTfirmware.bin
(required by user, may be named .rom) - LMGTgba_bios.bin
(required by user, may be named .rom) - LMGTsd.img
(optional, may be named .raw, 64 MB recommended) - Virtual SD Card Maker
/roms
- Place .gb, .gba or .nds roms here.
dees.ini
2nd December 2022
- Added native controller support.
- Added multi-threading option in settings (off = 2, on = 4).
- Removed 3 thread limit on 3D emulation.
1st December 2022
- Fixed an issue where games would not save upon exiting the game.
- Removed root requirement by transitioning to Scoped Storage.