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Experimental Nintendo DS emulator written in C++ and Kotlin.

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DeeS

Experimental Nintendo DS emulator written in C++ and Kotlin.


Core

Note: DeeS currently uses NooDS as its emulation core. DeeS will receive a complete emulation core rewrite in the future.

Requirements

Filesystem Example

  • .../Android/media/com.antique.dees
    • /core
      • bios7.bin (required by user, may be named .rom) - LMGT
      • bios9.bin (required by user, may be named .rom) - LMGT
      • firmware.bin (required by user, may be named .rom) - LMGT
      • gba_bios.bin (required by user, may be named .rom) - LMGT
      • sd.img (optional, may be named .raw, 64 MB recommended) - Virtual SD Card Maker
    • /roms
      • Place .gb, .gba or .nds roms here.
    • dees.ini

Latest Changes

2nd December 2022

  • Added native controller support.
  • Added multi-threading option in settings (off = 2, on = 4).
  • Removed 3 thread limit on 3D emulation.

Previous Changes

1st December 2022

  • Fixed an issue where games would not save upon exiting the game.
  • Removed root requirement by transitioning to Scoped Storage.

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Experimental Nintendo DS emulator written in C++ and Kotlin.

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  • C++ 95.1%
  • Kotlin 4.7%
  • Other 0.2%