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Storyboarding and Prototyping for VR

Presentation

Video

Watch the Video

Watch the Video

Slides

Follow along with the presentation slides

Resources

Overall Fantastic List of UX Related Articles and Videos for VR

The User Experience of Virtual Reality

Wall of Pain and Torch Whitepaper

TORCH AR: Designing in the Wild West

Wall of Pain

Low-fidelity Prototypes, Sketching, Equirectangular Grids and Some Resources for Using them

Easy Way to Make 360 VR Designs

How to Make Digital Art 360 Panorama with Photoshop CC 2018 -- YouTube

How to use VR Projection in Premiere Pro CC

Templates for AR/VR Sketches

A Storyboard for Virtual Reality

Simple Low-Fidelity VR Prototyping: Practical How-To Advice

Creating assets for Prototypes

Blocks

Google Poly

Unite Austin 2017 - Google Blocks: 3D Assets for the Rest of Us

Other creation tools I mentioned in the presentation (and some I didn't) Medium

Tilt Brush

Quill

Anyland

Tvori

Gravity Sketch

AnimVR

Masterpiece VR

Kodon

Kanova

For Audio: Lyra VR

Dedicated VR Prototyping Software

Sketchbox

Maquette

VR Editor Tools for Unity and Unreal

Unity's EditorXR Github Page

Google Doc with EditorXR Documentation

Installation for EditorXR is confusing. Currently, use 2018.3 rather than 2019, make sure Text Mesh Pro and Text Mesh Pro Essentials are installed.

Get the EditorXR Package link, prior version of the SteamVR plugin (if using Vive) and the Oculus Utilities for Unity (if using Oculus) from the document above and install the plugins.

Once you've installed the packages, re-import OpenVR via the Package Manager.

To view your scene in VR, do not use the VR Camera Rig included with either the SteamVR Plugin or with Oculus. Instead just use a totally normal Unity camera in your scene.

Unreal -- Activating VR Mode

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