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World.tres
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[gd_resource type="TileSet" load_steps=11 format=2]
[ext_resource path="res://Tilesheet/terrainTiles_default.png" type="Texture" id=1]
[sub_resource type="NavigationPolygon" id=1]
vertices = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
[sub_resource type="NavigationPolygon" id=2]
vertices = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 0, 0, 64, 64, 64, 64, 4, 64 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
[sub_resource type="NavigationPolygon" id=6]
vertices = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
[sub_resource type="NavigationPolygon" id=7]
vertices = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
[resource]
0/name = "terrainTiles_default.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 640, 256 )
0/tile_mode = 2
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 64, 64 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ Vector2( 0, 0 ), SubResource( 1 ), Vector2( 0, 1 ), SubResource( 2 ) ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 3 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "terrainTiles_default.png 1"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 640, 256 )
1/tile_mode = 2
1/autotile/icon_coordinate = Vector2( 0, 0 )
1/autotile/tile_size = Vector2( 64, 64 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ Vector2( 0, 0 ), SubResource( 6 ), Vector2( 0, 1 ), SubResource( 7 ) ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 8 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0