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We have implemented speex in our engine for the time being then we are switching over to the speexdsp when we get a cmake file made for it. For now we are testing with this. We are getting clear audio through our bitstream and its coming out nicely at the other end writing 8 frames each time, as i understand it though the frame size of speex is 20ms no matter what band mode you choose, our engine updates the loop every 32ms, and we are noticing a dip in audio each time, was curious if it is possible to change the frame size timing? or is this something that would need to be fixed by using speexdsp?
The text was updated successfully, but these errors were encountered:
We have implemented speex in our engine for the time being then we are switching over to the speexdsp when we get a cmake file made for it. For now we are testing with this. We are getting clear audio through our bitstream and its coming out nicely at the other end writing 8 frames each time, as i understand it though the frame size of speex is 20ms no matter what band mode you choose, our engine updates the loop every 32ms, and we are noticing a dip in audio each time, was curious if it is possible to change the frame size timing? or is this something that would need to be fixed by using speexdsp?
The text was updated successfully, but these errors were encountered: