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This repository has been archived by the owner on Jul 11, 2023. It is now read-only.
A code like:
ticpp::Element* pElem=...doesnt matter..
ticpp::Element* element=new ticpp::Element(name);
ticpp::Text* elementtext=new ticpp::Text(text);
element->LinkEndChild(elementtext);
pElem->LinkEndChild(element);
doesnt free the memory when pElem is destroyed.
My english isnt well enough to descripe the problem any further so
i wrote a little testprogramm to show you the problem.
Its just a little function in a loop which adds some Elements to a
document. if you look on the memory the programm needs, you can see it growing.
I hope you understand what im trying to tell you :) if you have any
questions or i made a mistake just mail me...
Original issue reported on code.google.com by [email protected] on 5 Mar 2009 at 10:51
Original issue reported on code.google.com by
[email protected]
on 5 Mar 2009 at 10:51Attachments:
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