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_main.cfg
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[textdomain]
name="wesnoth-Wild_Frontiers"
# translations directory path
path="data/add-ons/Wild_Frontiers/translations"
[/textdomain]
[campaign]
textdomain=wesnoth-Wild_Frontiers
id=Wild_Frontiers
name= _ "Wild Frontiers"
abbrev=_"WF"
start_year="800 YW"
end_year="899 YW"
define=CAMPAIGN_WILD_FRONTIERS
icon="scenery/windmill-11.png"
image="story/landscape-coast.jpg~SCALE(360,270)"
description=_"Settle a new town in the wild north of the Great River.
A town-building Wesnoth campaign, requiring you to balance the building of new villages against the need to defend them.
Install the add-on 'Ultimate_Random_Maps' for additional maps."
{CAMPAIGN_DIFFICULTY EASY "terrain/village/human.png" (_"Pathfinder") (_"Easy")}
{CAMPAIGN_DIFFICULTY NORMAL "terrain/village/human-snow.png" (_"Trailblazer") (_"Normal")} {DEFAULT_DIFFICULTY}
{CAMPAIGN_DIFFICULTY HARD "scenery/village-human-burned2.png" (_"Pioneer") (_"Hard")}
#ifver WESNOTH_VERSION < 1.15.0
extra_defines=ENABLE_ARMAGEDDON_DRAKE,ENABLE_DWARVISH_ARCANISTER,ENABLE_DWARVISH_RUNESMITH,ENABLE_ANCIENT_LICH,ENABLE_DEATH_KNIGHT,ENABLE_TROLL_SHAMAN,ENABLE_WOLF_ADVANCEMENT,ENABLE_NIGHTBLADE,ENABLE_WARMASTER,ENABLE_FARM_2X3
#endif
#ifver WESNOTH_VERSION >= 1.15.0
extra_defines=ENABLE_FARM_2X3
{ENABLE_ARMAGEDDON_DRAKE}
{ENABLE_DWARVISH_ARCANISTER}
{ENABLE_DWARVISH_RUNESMITH}
{ENABLE_ANCIENT_LICH}
{ENABLE_DEATH_KNIGHT}
{ENABLE_TROLL_SHAMAN}
{ENABLE_WOLF_ADVANCEMENT}
{ENABLE_NIGHTBLADE}
{ENABLE_PARAGON}
{ENABLE_WOSE_SHAMAN}
#endif
#extra_defines=ENABLE_FARM_2X3,ENABLE_BUILD_NOTIFY
first_scenario=A_New_Beginning
#first_scenario=WF_Setup
[about]
title=_"Wild Frontiers"
[entry]
name=esci
[/entry]
[entry]
name=vghetto
[/entry]
[/about]
[about]
title=_"Story art from the UMC_Story_Images pack"
[entry]
name=JAP
[/entry]
[entry]
name=santi / edited by Sgt.Groovy
[/entry]
[entry]
name=Sgt.Groovy
[/entry]
[/about]
[about]
title=_"Special thanks to:"
[entry]
name="The contributors to and maintainers of the Wesnoth Lua Pack:"
[/entry]
[entry]
name="Sapient and zookeeper"
[/entry]
[/about]
[about]
title=_"Some dialogue contributions by:"
[entry]
name="OTna"
[/entry]
[entry]
name="weewah"
[/entry]
[entry]
name="Thank you."
[/entry]
[/about]
[about]
title=_"Ideas, bug reports and suggestions:"
[entry]
name="mateus_70"
[/entry]
[entry]
name="dolorousedd"
[/entry]
[entry]
name="Norrec"
[/entry]
[entry]
name="OTna"
[/entry]
[entry]
name="SimpleNewt"
[/entry]
[entry]
name="ThinkSome"
[/entry]
[entry]
name="Skayland"
[/entry]
[entry]
name="ElderDays"
[/entry]
[entry]
name="weewah"
[/entry]
[entry]
name="petitnicolas"
[/entry]
[entry]
name="Argothair"
[/entry]
[entry]
name="SirT"
[/entry]
[entry]
name="Jonlissla"
[/entry]
[entry]
name="vorwi"
[/entry]
[entry]
name="Violet-n-red"
[/entry]
[entry]
name="Delicius169"
[/entry]
[entry]
name="Wibdrac"
[/entry]
[entry]
name="Thank you for making Wild Frontiers what it is."
[/entry]
[/about]
end_text=_"Congratulations!"
[/campaign]
#ifdef CAMPAIGN_WILD_FRONTIERS
# Units
#[binary_path]
# path=data/campaigns/Liberty
#[/binary_path]
# Caravan
#[binary_path]
# path=data/campaigns/Sceptre_of_Fire
#[/binary_path]
# Units+portraits
#[binary_path]
# path=data/campaigns/The_South_Guard
#[/binary_path]
# Portrait
#[binary_path]
# path=data/campaigns/Heir_To_The_Throne
#[/binary_path]
[binary_path]
path=data/add-ons/Wild_Frontiers
[/binary_path]
[lua]
code= << wesnoth.dofile("~add-ons/Wild_Frontiers/lua/utils.lua") >>
[/lua]
[lua]
code= << wesnoth.dofile("~add-ons/Wild_Frontiers/lua/wf_amla_list.lua") >>
[/lua]
[lua]
code= << wesnoth.dofile("~add-ons/Wild_Frontiers/lua/wf_ai.lua") >>
[/lua]
[lua]
code= << wesnoth.dofile("~add-ons/Wild_Frontiers/lua/village_unit.lua") >>
[/lua]
#ifhave ~add-ons/Wild_Frontiers/custom/umc.cfg
{~add-ons/Wild_Frontiers/custom/umc.cfg}
#endif
{~add-ons/Wild_Frontiers/terrain/WF_terrain.cfg}
{~add-ons/Wild_Frontiers/utils/unit_vers.cfg}
{~add-ons/Wild_Frontiers/utils/custom_umc.cfg}
#ifhave ~add-ons/Wild_Frontiers/custom/umc_player.cfg
{~add-ons/Wild_Frontiers/custom/umc_player.cfg}
#endif
#ifhave ~add-ons/Wild_Frontiers/custom/umc_guardian.cfg
{~add-ons/Wild_Frontiers/custom/umc_guardian.cfg}
#endif
#ifhave ~add-ons/Wild_Frontiers/custom/umc_bandit.cfg
{~add-ons/Wild_Frontiers/custom/umc_bandit.cfg}
#endif
#ifhave ~add-ons/Wild_Frontiers/custom/umc_orcs.cfg
{~add-ons/Wild_Frontiers/custom/umc_orcs.cfg}
#endif
#ifhave ~add-ons/Wild_Frontiers/custom/umc_necro.cfg
{~add-ons/Wild_Frontiers/custom/umc_necro.cfg}
#endif
#ifhave ~add-ons/Wild_Frontiers/custom/umc_subscene.cfg
{~add-ons/Wild_Frontiers/custom/umc_subscene.cfg}
#endif
{~add-ons/Wild_Frontiers/utils/events.cfg}
{~add-ons/Wild_Frontiers/utils/wf_debug.cfg}
{~add-ons/Wild_Frontiers/utils/road_costs.cfg}
{~add-ons/Wild_Frontiers/utils/text.cfg}
{~add-ons/Wild_Frontiers/utils/game_parameters.cfg}
{~add-ons/Wild_Frontiers/utils/macro_defs.cfg}
{~add-ons/Wild_Frontiers/utils/amla.cfg}
{~add-ons/Wild_Frontiers/utils/general_macros.cfg}
{~add-ons/Wild_Frontiers/utils/victory.cfg}
{~add-ons/Wild_Frontiers/utils/speaker_macros.cfg}
{~add-ons/Wild_Frontiers/utils/rc_utils.cfg}
{~add-ons/Wild_Frontiers/utils/caravan.cfg}
{~add-ons/Wild_Frontiers/utils/market.cfg}
{~add-ons/Wild_Frontiers/utils/pilgrim.cfg}
{~add-ons/Wild_Frontiers/utils/factions.cfg}
{~add-ons/Wild_Frontiers/utils/enemies.cfg}
{~add-ons/Wild_Frontiers/utils/calamities.cfg}
{~add-ons/Wild_Frontiers/utils/workers.cfg}
{~add-ons/Wild_Frontiers/utils/projects.cfg}
{~add-ons/Wild_Frontiers/utils/build_menus.cfg}
{~add-ons/Wild_Frontiers/utils/map_generation.cfg}
{~add-ons/Wild_Frontiers/utils/story.cfg}
{~add-ons/Wild_Frontiers/utils/tutorial.cfg}
{~add-ons/Wild_Frontiers/utils/relics.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy_drakes.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy_dunefolk.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy_dwarves.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy_elves.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy_loyalists.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy_orcs.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy_outlaws.cfg}
{~add-ons/Wild_Frontiers/utils/diplomacy_undead.cfg}
{~add-ons/Wild_Frontiers/utils/subscene.cfg}
{~add-ons/Wild_Frontiers/utils/sub_projects.cfg}
{~add-ons/Wild_Frontiers/utils/sub_shop.cfg}
{~add-ons/Wild_Frontiers/utils/sub_macros.cfg}
{~add-ons/Wild_Frontiers/utils/sub_events.cfg}
{~add-ons/Wild_Frontiers/utils/sub_uprising.cfg}
{~add-ons/Wild_Frontiers/utils/sub_guardian.cfg}
{~add-ons/Wild_Frontiers/utils/sub_raid.cfg}
{~add-ons/Wild_Frontiers/utils/sub_urm.cfg}
{~add-ons/Wild_Frontiers/scenarios}
[+units]
{~add-ons/Wild_Frontiers/units}
#ifhave ~add-ons/Wild_Frontiers/custom/umc_units.cfg
{~add-ons/Wild_Frontiers/custom/umc_units.cfg}
#endif
[/units]
#endif
#ifdef EDITOR
[binary_path]
path=data/add-ons/Wild_Frontiers
[/binary_path]
[editor_group]
id=wf
name= _ "Wild Frontiers"
icon="group_custom"
[/editor_group]
{~add-ons/Wild_Frontiers/terrain/WF_terrain.cfg}
#endif