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model_v0_0_40_step.go
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/*
Slurm REST API
API to access and control Slurm
API version: Slurm-24.05.2&openapi/dbv0.0.39&openapi/v0.0.39&openapi/slurmdbd&openapi/slurmctld
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slurmrest
import (
"encoding/json"
)
// checks if the V0040Step type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V0040Step{}
// V0040Step struct for V0040Step
type V0040Step struct {
Time *V0040StepTime `json:"time,omitempty"`
ExitCode *V0040ProcessExitCodeVerbose `json:"exit_code,omitempty"`
Nodes *V0040StepNodes `json:"nodes,omitempty"`
Tasks *V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTasks `json:"tasks,omitempty"`
Pid *string `json:"pid,omitempty"`
CPU *V0040StepCPU `json:"CPU,omitempty"`
KillRequestUser *string `json:"kill_request_user,omitempty"`
State []string `json:"state,omitempty"`
Statistics *V0040StepStatistics `json:"statistics,omitempty"`
Step *V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerStep `json:"step,omitempty"`
Task *V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTask `json:"task,omitempty"`
Tres *V0040StepTres `json:"tres,omitempty"`
}
// NewV0040Step instantiates a new V0040Step object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV0040Step() *V0040Step {
this := V0040Step{}
return &this
}
// NewV0040StepWithDefaults instantiates a new V0040Step object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV0040StepWithDefaults() *V0040Step {
this := V0040Step{}
return &this
}
// GetTime returns the Time field value if set, zero value otherwise.
func (o *V0040Step) GetTime() V0040StepTime {
if o == nil || IsNil(o.Time) {
var ret V0040StepTime
return ret
}
return *o.Time
}
// GetTimeOk returns a tuple with the Time field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetTimeOk() (*V0040StepTime, bool) {
if o == nil || IsNil(o.Time) {
return nil, false
}
return o.Time, true
}
// HasTime returns a boolean if a field has been set.
func (o *V0040Step) HasTime() bool {
if o != nil && !IsNil(o.Time) {
return true
}
return false
}
// SetTime gets a reference to the given V0040StepTime and assigns it to the Time field.
func (o *V0040Step) SetTime(v V0040StepTime) {
o.Time = &v
}
// GetExitCode returns the ExitCode field value if set, zero value otherwise.
func (o *V0040Step) GetExitCode() V0040ProcessExitCodeVerbose {
if o == nil || IsNil(o.ExitCode) {
var ret V0040ProcessExitCodeVerbose
return ret
}
return *o.ExitCode
}
// GetExitCodeOk returns a tuple with the ExitCode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetExitCodeOk() (*V0040ProcessExitCodeVerbose, bool) {
if o == nil || IsNil(o.ExitCode) {
return nil, false
}
return o.ExitCode, true
}
// HasExitCode returns a boolean if a field has been set.
func (o *V0040Step) HasExitCode() bool {
if o != nil && !IsNil(o.ExitCode) {
return true
}
return false
}
// SetExitCode gets a reference to the given V0040ProcessExitCodeVerbose and assigns it to the ExitCode field.
func (o *V0040Step) SetExitCode(v V0040ProcessExitCodeVerbose) {
o.ExitCode = &v
}
// GetNodes returns the Nodes field value if set, zero value otherwise.
func (o *V0040Step) GetNodes() V0040StepNodes {
if o == nil || IsNil(o.Nodes) {
var ret V0040StepNodes
return ret
}
return *o.Nodes
}
// GetNodesOk returns a tuple with the Nodes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetNodesOk() (*V0040StepNodes, bool) {
if o == nil || IsNil(o.Nodes) {
return nil, false
}
return o.Nodes, true
}
// HasNodes returns a boolean if a field has been set.
func (o *V0040Step) HasNodes() bool {
if o != nil && !IsNil(o.Nodes) {
return true
}
return false
}
// SetNodes gets a reference to the given V0040StepNodes and assigns it to the Nodes field.
func (o *V0040Step) SetNodes(v V0040StepNodes) {
o.Nodes = &v
}
// GetTasks returns the Tasks field value if set, zero value otherwise.
func (o *V0040Step) GetTasks() V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTasks {
if o == nil || IsNil(o.Tasks) {
var ret V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTasks
return ret
}
return *o.Tasks
}
// GetTasksOk returns a tuple with the Tasks field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetTasksOk() (*V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTasks, bool) {
if o == nil || IsNil(o.Tasks) {
return nil, false
}
return o.Tasks, true
}
// HasTasks returns a boolean if a field has been set.
func (o *V0040Step) HasTasks() bool {
if o != nil && !IsNil(o.Tasks) {
return true
}
return false
}
// SetTasks gets a reference to the given V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTasks and assigns it to the Tasks field.
func (o *V0040Step) SetTasks(v V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTasks) {
o.Tasks = &v
}
// GetPid returns the Pid field value if set, zero value otherwise.
func (o *V0040Step) GetPid() string {
if o == nil || IsNil(o.Pid) {
var ret string
return ret
}
return *o.Pid
}
// GetPidOk returns a tuple with the Pid field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetPidOk() (*string, bool) {
if o == nil || IsNil(o.Pid) {
return nil, false
}
return o.Pid, true
}
// HasPid returns a boolean if a field has been set.
func (o *V0040Step) HasPid() bool {
if o != nil && !IsNil(o.Pid) {
return true
}
return false
}
// SetPid gets a reference to the given string and assigns it to the Pid field.
func (o *V0040Step) SetPid(v string) {
o.Pid = &v
}
// GetCPU returns the CPU field value if set, zero value otherwise.
func (o *V0040Step) GetCPU() V0040StepCPU {
if o == nil || IsNil(o.CPU) {
var ret V0040StepCPU
return ret
}
return *o.CPU
}
// GetCPUOk returns a tuple with the CPU field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetCPUOk() (*V0040StepCPU, bool) {
if o == nil || IsNil(o.CPU) {
return nil, false
}
return o.CPU, true
}
// HasCPU returns a boolean if a field has been set.
func (o *V0040Step) HasCPU() bool {
if o != nil && !IsNil(o.CPU) {
return true
}
return false
}
// SetCPU gets a reference to the given V0040StepCPU and assigns it to the CPU field.
func (o *V0040Step) SetCPU(v V0040StepCPU) {
o.CPU = &v
}
// GetKillRequestUser returns the KillRequestUser field value if set, zero value otherwise.
func (o *V0040Step) GetKillRequestUser() string {
if o == nil || IsNil(o.KillRequestUser) {
var ret string
return ret
}
return *o.KillRequestUser
}
// GetKillRequestUserOk returns a tuple with the KillRequestUser field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetKillRequestUserOk() (*string, bool) {
if o == nil || IsNil(o.KillRequestUser) {
return nil, false
}
return o.KillRequestUser, true
}
// HasKillRequestUser returns a boolean if a field has been set.
func (o *V0040Step) HasKillRequestUser() bool {
if o != nil && !IsNil(o.KillRequestUser) {
return true
}
return false
}
// SetKillRequestUser gets a reference to the given string and assigns it to the KillRequestUser field.
func (o *V0040Step) SetKillRequestUser(v string) {
o.KillRequestUser = &v
}
// GetState returns the State field value if set, zero value otherwise.
func (o *V0040Step) GetState() []string {
if o == nil || IsNil(o.State) {
var ret []string
return ret
}
return o.State
}
// GetStateOk returns a tuple with the State field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetStateOk() ([]string, bool) {
if o == nil || IsNil(o.State) {
return nil, false
}
return o.State, true
}
// HasState returns a boolean if a field has been set.
func (o *V0040Step) HasState() bool {
if o != nil && !IsNil(o.State) {
return true
}
return false
}
// SetState gets a reference to the given []string and assigns it to the State field.
func (o *V0040Step) SetState(v []string) {
o.State = v
}
// GetStatistics returns the Statistics field value if set, zero value otherwise.
func (o *V0040Step) GetStatistics() V0040StepStatistics {
if o == nil || IsNil(o.Statistics) {
var ret V0040StepStatistics
return ret
}
return *o.Statistics
}
// GetStatisticsOk returns a tuple with the Statistics field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetStatisticsOk() (*V0040StepStatistics, bool) {
if o == nil || IsNil(o.Statistics) {
return nil, false
}
return o.Statistics, true
}
// HasStatistics returns a boolean if a field has been set.
func (o *V0040Step) HasStatistics() bool {
if o != nil && !IsNil(o.Statistics) {
return true
}
return false
}
// SetStatistics gets a reference to the given V0040StepStatistics and assigns it to the Statistics field.
func (o *V0040Step) SetStatistics(v V0040StepStatistics) {
o.Statistics = &v
}
// GetStep returns the Step field value if set, zero value otherwise.
func (o *V0040Step) GetStep() V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerStep {
if o == nil || IsNil(o.Step) {
var ret V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerStep
return ret
}
return *o.Step
}
// GetStepOk returns a tuple with the Step field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetStepOk() (*V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerStep, bool) {
if o == nil || IsNil(o.Step) {
return nil, false
}
return o.Step, true
}
// HasStep returns a boolean if a field has been set.
func (o *V0040Step) HasStep() bool {
if o != nil && !IsNil(o.Step) {
return true
}
return false
}
// SetStep gets a reference to the given V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerStep and assigns it to the Step field.
func (o *V0040Step) SetStep(v V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerStep) {
o.Step = &v
}
// GetTask returns the Task field value if set, zero value otherwise.
func (o *V0040Step) GetTask() V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTask {
if o == nil || IsNil(o.Task) {
var ret V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTask
return ret
}
return *o.Task
}
// GetTaskOk returns a tuple with the Task field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetTaskOk() (*V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTask, bool) {
if o == nil || IsNil(o.Task) {
return nil, false
}
return o.Task, true
}
// HasTask returns a boolean if a field has been set.
func (o *V0040Step) HasTask() bool {
if o != nil && !IsNil(o.Task) {
return true
}
return false
}
// SetTask gets a reference to the given V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTask and assigns it to the Task field.
func (o *V0040Step) SetTask(v V0041OpenapiSlurmdbdJobsRespJobsInnerStepsInnerTask) {
o.Task = &v
}
// GetTres returns the Tres field value if set, zero value otherwise.
func (o *V0040Step) GetTres() V0040StepTres {
if o == nil || IsNil(o.Tres) {
var ret V0040StepTres
return ret
}
return *o.Tres
}
// GetTresOk returns a tuple with the Tres field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0040Step) GetTresOk() (*V0040StepTres, bool) {
if o == nil || IsNil(o.Tres) {
return nil, false
}
return o.Tres, true
}
// HasTres returns a boolean if a field has been set.
func (o *V0040Step) HasTres() bool {
if o != nil && !IsNil(o.Tres) {
return true
}
return false
}
// SetTres gets a reference to the given V0040StepTres and assigns it to the Tres field.
func (o *V0040Step) SetTres(v V0040StepTres) {
o.Tres = &v
}
func (o V0040Step) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V0040Step) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Time) {
toSerialize["time"] = o.Time
}
if !IsNil(o.ExitCode) {
toSerialize["exit_code"] = o.ExitCode
}
if !IsNil(o.Nodes) {
toSerialize["nodes"] = o.Nodes
}
if !IsNil(o.Tasks) {
toSerialize["tasks"] = o.Tasks
}
if !IsNil(o.Pid) {
toSerialize["pid"] = o.Pid
}
if !IsNil(o.CPU) {
toSerialize["CPU"] = o.CPU
}
if !IsNil(o.KillRequestUser) {
toSerialize["kill_request_user"] = o.KillRequestUser
}
if !IsNil(o.State) {
toSerialize["state"] = o.State
}
if !IsNil(o.Statistics) {
toSerialize["statistics"] = o.Statistics
}
if !IsNil(o.Step) {
toSerialize["step"] = o.Step
}
if !IsNil(o.Task) {
toSerialize["task"] = o.Task
}
if !IsNil(o.Tres) {
toSerialize["tres"] = o.Tres
}
return toSerialize, nil
}
type NullableV0040Step struct {
value *V0040Step
isSet bool
}
func (v NullableV0040Step) Get() *V0040Step {
return v.value
}
func (v *NullableV0040Step) Set(val *V0040Step) {
v.value = val
v.isSet = true
}
func (v NullableV0040Step) IsSet() bool {
return v.isSet
}
func (v *NullableV0040Step) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV0040Step(val *V0040Step) *NullableV0040Step {
return &NullableV0040Step{value: val, isSet: true}
}
func (v NullableV0040Step) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV0040Step) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}