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model_v0_0_39_user.go
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/*
Slurm REST API
API to access and control Slurm
API version: Slurm-24.05.2&openapi/dbv0.0.39&openapi/v0.0.39&openapi/slurmdbd&openapi/slurmctld
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slurmrest
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the V0039User type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V0039User{}
// V0039User struct for V0039User
type V0039User struct {
AdministratorLevel []string `json:"administrator_level,omitempty"`
Associations []V0039AssocShort `json:"associations,omitempty"`
Coordinators []V0039Coord `json:"coordinators,omitempty"`
Default *V0041OpenapiSlurmdbdConfigRespUsersInnerDefault `json:"default,omitempty"`
Flags []string `json:"flags,omitempty"`
Name string `json:"name"`
OldName *string `json:"old_name,omitempty"`
Wckeys []V0039Wckey `json:"wckeys,omitempty"`
}
type _V0039User V0039User
// NewV0039User instantiates a new V0039User object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV0039User(name string) *V0039User {
this := V0039User{}
this.Name = name
return &this
}
// NewV0039UserWithDefaults instantiates a new V0039User object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV0039UserWithDefaults() *V0039User {
this := V0039User{}
return &this
}
// GetAdministratorLevel returns the AdministratorLevel field value if set, zero value otherwise.
func (o *V0039User) GetAdministratorLevel() []string {
if o == nil || IsNil(o.AdministratorLevel) {
var ret []string
return ret
}
return o.AdministratorLevel
}
// GetAdministratorLevelOk returns a tuple with the AdministratorLevel field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039User) GetAdministratorLevelOk() ([]string, bool) {
if o == nil || IsNil(o.AdministratorLevel) {
return nil, false
}
return o.AdministratorLevel, true
}
// HasAdministratorLevel returns a boolean if a field has been set.
func (o *V0039User) HasAdministratorLevel() bool {
if o != nil && !IsNil(o.AdministratorLevel) {
return true
}
return false
}
// SetAdministratorLevel gets a reference to the given []string and assigns it to the AdministratorLevel field.
func (o *V0039User) SetAdministratorLevel(v []string) {
o.AdministratorLevel = v
}
// GetAssociations returns the Associations field value if set, zero value otherwise.
func (o *V0039User) GetAssociations() []V0039AssocShort {
if o == nil || IsNil(o.Associations) {
var ret []V0039AssocShort
return ret
}
return o.Associations
}
// GetAssociationsOk returns a tuple with the Associations field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039User) GetAssociationsOk() ([]V0039AssocShort, bool) {
if o == nil || IsNil(o.Associations) {
return nil, false
}
return o.Associations, true
}
// HasAssociations returns a boolean if a field has been set.
func (o *V0039User) HasAssociations() bool {
if o != nil && !IsNil(o.Associations) {
return true
}
return false
}
// SetAssociations gets a reference to the given []V0039AssocShort and assigns it to the Associations field.
func (o *V0039User) SetAssociations(v []V0039AssocShort) {
o.Associations = v
}
// GetCoordinators returns the Coordinators field value if set, zero value otherwise.
func (o *V0039User) GetCoordinators() []V0039Coord {
if o == nil || IsNil(o.Coordinators) {
var ret []V0039Coord
return ret
}
return o.Coordinators
}
// GetCoordinatorsOk returns a tuple with the Coordinators field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039User) GetCoordinatorsOk() ([]V0039Coord, bool) {
if o == nil || IsNil(o.Coordinators) {
return nil, false
}
return o.Coordinators, true
}
// HasCoordinators returns a boolean if a field has been set.
func (o *V0039User) HasCoordinators() bool {
if o != nil && !IsNil(o.Coordinators) {
return true
}
return false
}
// SetCoordinators gets a reference to the given []V0039Coord and assigns it to the Coordinators field.
func (o *V0039User) SetCoordinators(v []V0039Coord) {
o.Coordinators = v
}
// GetDefault returns the Default field value if set, zero value otherwise.
func (o *V0039User) GetDefault() V0041OpenapiSlurmdbdConfigRespUsersInnerDefault {
if o == nil || IsNil(o.Default) {
var ret V0041OpenapiSlurmdbdConfigRespUsersInnerDefault
return ret
}
return *o.Default
}
// GetDefaultOk returns a tuple with the Default field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039User) GetDefaultOk() (*V0041OpenapiSlurmdbdConfigRespUsersInnerDefault, bool) {
if o == nil || IsNil(o.Default) {
return nil, false
}
return o.Default, true
}
// HasDefault returns a boolean if a field has been set.
func (o *V0039User) HasDefault() bool {
if o != nil && !IsNil(o.Default) {
return true
}
return false
}
// SetDefault gets a reference to the given V0041OpenapiSlurmdbdConfigRespUsersInnerDefault and assigns it to the Default field.
func (o *V0039User) SetDefault(v V0041OpenapiSlurmdbdConfigRespUsersInnerDefault) {
o.Default = &v
}
// GetFlags returns the Flags field value if set, zero value otherwise.
func (o *V0039User) GetFlags() []string {
if o == nil || IsNil(o.Flags) {
var ret []string
return ret
}
return o.Flags
}
// GetFlagsOk returns a tuple with the Flags field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039User) GetFlagsOk() ([]string, bool) {
if o == nil || IsNil(o.Flags) {
return nil, false
}
return o.Flags, true
}
// HasFlags returns a boolean if a field has been set.
func (o *V0039User) HasFlags() bool {
if o != nil && !IsNil(o.Flags) {
return true
}
return false
}
// SetFlags gets a reference to the given []string and assigns it to the Flags field.
func (o *V0039User) SetFlags(v []string) {
o.Flags = v
}
// GetName returns the Name field value
func (o *V0039User) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *V0039User) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *V0039User) SetName(v string) {
o.Name = v
}
// GetOldName returns the OldName field value if set, zero value otherwise.
func (o *V0039User) GetOldName() string {
if o == nil || IsNil(o.OldName) {
var ret string
return ret
}
return *o.OldName
}
// GetOldNameOk returns a tuple with the OldName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039User) GetOldNameOk() (*string, bool) {
if o == nil || IsNil(o.OldName) {
return nil, false
}
return o.OldName, true
}
// HasOldName returns a boolean if a field has been set.
func (o *V0039User) HasOldName() bool {
if o != nil && !IsNil(o.OldName) {
return true
}
return false
}
// SetOldName gets a reference to the given string and assigns it to the OldName field.
func (o *V0039User) SetOldName(v string) {
o.OldName = &v
}
// GetWckeys returns the Wckeys field value if set, zero value otherwise.
func (o *V0039User) GetWckeys() []V0039Wckey {
if o == nil || IsNil(o.Wckeys) {
var ret []V0039Wckey
return ret
}
return o.Wckeys
}
// GetWckeysOk returns a tuple with the Wckeys field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039User) GetWckeysOk() ([]V0039Wckey, bool) {
if o == nil || IsNil(o.Wckeys) {
return nil, false
}
return o.Wckeys, true
}
// HasWckeys returns a boolean if a field has been set.
func (o *V0039User) HasWckeys() bool {
if o != nil && !IsNil(o.Wckeys) {
return true
}
return false
}
// SetWckeys gets a reference to the given []V0039Wckey and assigns it to the Wckeys field.
func (o *V0039User) SetWckeys(v []V0039Wckey) {
o.Wckeys = v
}
func (o V0039User) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V0039User) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.AdministratorLevel) {
toSerialize["administrator_level"] = o.AdministratorLevel
}
if !IsNil(o.Associations) {
toSerialize["associations"] = o.Associations
}
if !IsNil(o.Coordinators) {
toSerialize["coordinators"] = o.Coordinators
}
if !IsNil(o.Default) {
toSerialize["default"] = o.Default
}
if !IsNil(o.Flags) {
toSerialize["flags"] = o.Flags
}
toSerialize["name"] = o.Name
if !IsNil(o.OldName) {
toSerialize["old_name"] = o.OldName
}
if !IsNil(o.Wckeys) {
toSerialize["wckeys"] = o.Wckeys
}
return toSerialize, nil
}
func (o *V0039User) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"name",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varV0039User := _V0039User{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varV0039User)
if err != nil {
return err
}
*o = V0039User(varV0039User)
return err
}
type NullableV0039User struct {
value *V0039User
isSet bool
}
func (v NullableV0039User) Get() *V0039User {
return v.value
}
func (v *NullableV0039User) Set(val *V0039User) {
v.value = val
v.isSet = true
}
func (v NullableV0039User) IsSet() bool {
return v.isSet
}
func (v *NullableV0039User) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV0039User(val *V0039User) *NullableV0039User {
return &NullableV0039User{value: val, isSet: true}
}
func (v NullableV0039User) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV0039User) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}