-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathmodel_v0_0_39_step_nodes.go
199 lines (163 loc) · 4.79 KB
/
model_v0_0_39_step_nodes.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
/*
Slurm REST API
API to access and control Slurm
API version: Slurm-24.05.2&openapi/dbv0.0.39&openapi/v0.0.39&openapi/slurmdbd&openapi/slurmctld
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slurmrest
import (
"encoding/json"
)
// checks if the V0039StepNodes type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V0039StepNodes{}
// V0039StepNodes struct for V0039StepNodes
type V0039StepNodes struct {
Count *int32 `json:"count,omitempty"`
Range *string `json:"range,omitempty"`
List []string `json:"list,omitempty"`
}
// NewV0039StepNodes instantiates a new V0039StepNodes object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV0039StepNodes() *V0039StepNodes {
this := V0039StepNodes{}
return &this
}
// NewV0039StepNodesWithDefaults instantiates a new V0039StepNodes object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV0039StepNodesWithDefaults() *V0039StepNodes {
this := V0039StepNodes{}
return &this
}
// GetCount returns the Count field value if set, zero value otherwise.
func (o *V0039StepNodes) GetCount() int32 {
if o == nil || IsNil(o.Count) {
var ret int32
return ret
}
return *o.Count
}
// GetCountOk returns a tuple with the Count field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039StepNodes) GetCountOk() (*int32, bool) {
if o == nil || IsNil(o.Count) {
return nil, false
}
return o.Count, true
}
// HasCount returns a boolean if a field has been set.
func (o *V0039StepNodes) HasCount() bool {
if o != nil && !IsNil(o.Count) {
return true
}
return false
}
// SetCount gets a reference to the given int32 and assigns it to the Count field.
func (o *V0039StepNodes) SetCount(v int32) {
o.Count = &v
}
// GetRange returns the Range field value if set, zero value otherwise.
func (o *V0039StepNodes) GetRange() string {
if o == nil || IsNil(o.Range) {
var ret string
return ret
}
return *o.Range
}
// GetRangeOk returns a tuple with the Range field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039StepNodes) GetRangeOk() (*string, bool) {
if o == nil || IsNil(o.Range) {
return nil, false
}
return o.Range, true
}
// HasRange returns a boolean if a field has been set.
func (o *V0039StepNodes) HasRange() bool {
if o != nil && !IsNil(o.Range) {
return true
}
return false
}
// SetRange gets a reference to the given string and assigns it to the Range field.
func (o *V0039StepNodes) SetRange(v string) {
o.Range = &v
}
// GetList returns the List field value if set, zero value otherwise.
func (o *V0039StepNodes) GetList() []string {
if o == nil || IsNil(o.List) {
var ret []string
return ret
}
return o.List
}
// GetListOk returns a tuple with the List field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039StepNodes) GetListOk() ([]string, bool) {
if o == nil || IsNil(o.List) {
return nil, false
}
return o.List, true
}
// HasList returns a boolean if a field has been set.
func (o *V0039StepNodes) HasList() bool {
if o != nil && !IsNil(o.List) {
return true
}
return false
}
// SetList gets a reference to the given []string and assigns it to the List field.
func (o *V0039StepNodes) SetList(v []string) {
o.List = v
}
func (o V0039StepNodes) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V0039StepNodes) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Count) {
toSerialize["count"] = o.Count
}
if !IsNil(o.Range) {
toSerialize["range"] = o.Range
}
if !IsNil(o.List) {
toSerialize["list"] = o.List
}
return toSerialize, nil
}
type NullableV0039StepNodes struct {
value *V0039StepNodes
isSet bool
}
func (v NullableV0039StepNodes) Get() *V0039StepNodes {
return v.value
}
func (v *NullableV0039StepNodes) Set(val *V0039StepNodes) {
v.value = val
v.isSet = true
}
func (v NullableV0039StepNodes) IsSet() bool {
return v.isSet
}
func (v *NullableV0039StepNodes) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV0039StepNodes(val *V0039StepNodes) *NullableV0039StepNodes {
return &NullableV0039StepNodes{value: val, isSet: true}
}
func (v NullableV0039StepNodes) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV0039StepNodes) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}