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actor shell slimmed down a bit, adjust test (apple#1112)
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Tests/DistributedClusterTests/Metrics/ActorMemoryTests.swift

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@@ -24,8 +24,8 @@ final class ActorMemoryTests: XCTestCase {
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func test_osx_actorShell_instanceSize() {
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#if os(OSX)
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class_getInstanceSize(_ActorShell<Int>.self).shouldEqual(664)
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class_getInstanceSize(_ActorShell<String>.self).shouldEqual(664)
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class_getInstanceSize(_ActorShell<Int>.self).shouldEqual(632)
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class_getInstanceSize(_ActorShell<String>.self).shouldEqual(632)
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#else
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print("Skipping test_osx_actorShell_instanceSize as requires Objective-C runtime")
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#endif

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