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hexwars.pro
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LIBS += -lSDL -lSDL_mixer
QT += widgets
HEADERS = \
const.h \
ui/strings.h \
ui/dialog.h \
struct.h \
rand.h \
ui/hexitem.h \
mainwind.h \
ui/sound.h \
game/piecerules.h
SOURCES = main.cpp \
core.cpp \
ui/graphics.cpp \
game/move.cpp \
ui/dock.cpp \
ui/strings.cpp \
ui/actions.cpp \
ui/dialog.cpp \
game/gameplay.cpp \
rand.cpp \
ui/hexitem.cpp \
ui/mainwind.cpp \
game/aimove.cpp \
game/aiproduce.cpp \
game/aitransport.cpp \
game/highscores.cpp \
ui/sound.cpp \
game/generatemap.cpp \
game/piecerules.cpp \
ui/miscui.cpp
RESOURCES = \
hexwars.qrc
TARGET = HexWars
FORMS +=
DISTFILES +=
RC_ICONS = winicon.ico
VERSION = 1.0.0
QMAKE_TARGET_PRODUCT = "Hex Wars\0"
QMAKE_TARGET_DESCRIPTION = "Hex Wars\0"
QMAKE_TARGET_COMPANY = "Tomasz Ciborski\0"
QMAKE_TARGET_COPYRIGHT = "Tomasz Ciborski\0"
OTHER_FILES +=