Octomap update using environment_monitor #83
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Hello, Thanking you in advance. |
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I agree, the ocomap is a special case where you would want to update the geometry of a link. This is a planned feature, but it should not take a lot to get an initial implementation. I would start with adding UpdateLinkOctomapCommand to the environment and propagate this through handling how to update the scene graph and contact managers. May need to discuss how to handle when a link has two octomap collision geometries to identify which one gets updated, but to begin it could be setup to only handle only links which have a single octomap. |
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I agree, the ocomap is a special case where you would want to update the geometry of a link. This is a planned feature, but it should not take a lot to get an initial implementation. I would start with adding UpdateLinkOctomapCommand to the environment and propagate this through handling how to update the scene graph and contact managers. May need to discuss how to handle when a link has two octomap collision geometries to identify which one gets updated, but to begin it could be setup to only handle only links which have a single octomap.