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The bug showed up when running the generate_tilesets.py as of commit 72a4825. It can be reproduced by interrupting the script (CTRL+C) while tiles are being downloaded. Upon restart, the progress bar related to the download task reaches immediately the 100% even if not all the tiles have actually been download. Indeed, the code fails soon after, when checking whether all the expected tiles can be found on the local disk.
I tried investigating the issue but didn't find any explanation. I've just noticed that it can be solved by using the threading Parallel backend instead of loky.
The bug showed up when running the
generate_tilesets.py
as of commit 72a4825. It can be reproduced by interrupting the script (CTRL+C) while tiles are being downloaded. Upon restart, the progress bar related to the download task reaches immediately the 100% even if not all the tiles have actually been download. Indeed, the code fails soon after, when checking whether all the expected tiles can be found on the local disk.I tried investigating the issue but didn't find any explanation. I've just noticed that it can be solved by using the
threading
Parallel backend instead ofloky
.@GwenaelleSa
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