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GUI.cpp
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#include "GUI.h"
using namespace::Grafix;
const point NEW()
{
static _uc8 i;
static _us16 j;
i=i==__WIDTH_CONSTANT?0:i;
cout<<'('<<_us16(i)<<','<<j<<")\n";
return point(i++, j++, __LOWEST_PRIORITY_CONSTANT);
}
GUI::GUI(const vector<window> &__w)
try
: _w(__w)//:_gui(vector<point>(__HEIGHT_CONSTANT*__WIDTH_CONSTANT, NEW()))
{
_us16 _p=0, _ptr=0;
_uc8 i=0;
_us16 j=0;
for(j=0;j<__HEIGHT_CONSTANT; j++)
for(i=0;i<__WIDTH_CONSTANT; i++)
{
_gui.push_back(point(i, j, __LOWEST_PRIORITY_CONSTANT));
// cout<<'('<<_gui.at(i*j).get_x()<<','<<_gui.at(i*j).get_y()<<")\n";
}
// cout<<"\nconstructing..."<<_gui.size()<<"\n";
for(auto p=__w.begin(); p!=__w.end(); ++p, _ptr++)
{
// cout<<endl<<"In";
for(auto ptr=_gui.begin(); ptr!=_gui.end(); ++ptr, _p=(_p==__HEIGHT_CONSTANT*__WIDTH_CONSTANT?0:_p+1))
if(p->get_priority()<=ptr->get_priority() && !ptr->isEnclosed())
*ptr = p->get_win().at(_p);
// cout<<endl<<_p<<'\t'<<'('<<ptr->get_x()<<','<<ptr->get_y()<<"):\t"<<_uc8(*ptr);
}
}
catch(...)
{
cout<<"Caught some Exception\n";
}
GUI::GUI(const window __w[], _uc8cr _size) //:_gui(vector<point>(__HEIGHT_CONSTANT*__WIDTH_CONSTANT, NEW()))
{
_w = vector<window>(&__w[0], &__w[_size-1]);
_us16 _p=0, _ptr=0;
_uc8 i=0;
_us16 j=0;
for(j=0;j<__HEIGHT_CONSTANT; j++)
for(i=0;i<__WIDTH_CONSTANT; i++)
{
_gui.push_back(point(i, j, __LOWEST_PRIORITY_CONSTANT));
// cout<<'('<<_gui.at(i*j).get_x()<<','<<_gui.at(i*j).get_y()<<")\n";
}
// cout<<"\nconstructing..."<<_gui.size()<<"\n";
for(_ptr=0; _ptr<_size; _ptr++)
{
// cout<<endl<<"In";
for(auto ptr=_gui.begin(); ptr!=_gui.end(); ++ptr, _p=(_p==__HEIGHT_CONSTANT*__WIDTH_CONSTANT?0:_p+1))
if(__w[_ptr].get_priority()<=ptr->get_priority() && !ptr->isEnclosed())
*ptr = __w[_ptr].get_win().at(_p);
// cout<<endl<<_p<<'\t'<<'('<<ptr->get_x()<<','<<ptr->get_y()<<"):\t"<<_uc8(*ptr);
}
}
const GUI* GUI::Draw() const
{
cout<<toString();
return this;
}
const string GUI::toString() const
{
std::string str;
for_each(_gui.begin(), _gui.end(), [&str](const point &p) {str.push_back(static_cast<char>(p));});
return str;
}