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Hi,
I found a bug that CleanupSystem cannot be generated in entitas1.13
Here's the code
using Entitas; using Entitas.CodeGeneration.Attributes; using UnityEngine;
[Input, Cleanup(CleanupMode.DestroyEntity)] public sealed class InputComponent : IComponent { public Vector2Int value; }
After click Jenny->Generate, I can't find CleanupInputSystem in generated code
Cheers
The text was updated successfully, but these errors were encountered:
Hi! Cleanup is currently only in the Entitas Unity Asset Store version.
Cleanup and all Roslyn code generators will be part of all Entitas 1.14.
I posted an update to share more info about it: #992 (comment)
Sorry, something went wrong.
All Entitas versions now have this! See #978
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Hi,
I found a bug that CleanupSystem cannot be generated in entitas1.13
Here's the code
using Entitas;
using Entitas.CodeGeneration.Attributes;
using UnityEngine;
[Input, Cleanup(CleanupMode.DestroyEntity)]
public sealed class InputComponent : IComponent
{
public Vector2Int value;
}
After click Jenny->Generate, I can't find CleanupInputSystem in generated code
Cheers
The text was updated successfully, but these errors were encountered: