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[Bug] CleanupSystem would not be generated in version 1.13 #1004

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rayss1 opened this issue Aug 16, 2022 · 2 comments
Closed

[Bug] CleanupSystem would not be generated in version 1.13 #1004

rayss1 opened this issue Aug 16, 2022 · 2 comments

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@rayss1
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rayss1 commented Aug 16, 2022

Hi,

I found a bug that CleanupSystem cannot be generated in entitas1.13

Here's the code

using Entitas;
using Entitas.CodeGeneration.Attributes;
using UnityEngine;

[Input, Cleanup(CleanupMode.DestroyEntity)]
public sealed class InputComponent : IComponent
{
public Vector2Int value;
}

After click Jenny->Generate, I can't find CleanupInputSystem in generated code

Cheers

@sschmid
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sschmid commented Aug 25, 2022

Hi! Cleanup is currently only in the Entitas Unity Asset Store version.

Cleanup and all Roslyn code generators will be part of all Entitas 1.14.

I posted an update to share more info about it:
#992 (comment)

@sschmid sschmid closed this as completed Aug 25, 2022
@sschmid sschmid added this to Entitas Sep 6, 2022
@sschmid sschmid removed this from Entitas Sep 6, 2022
@sschmid
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sschmid commented Sep 6, 2022

All Entitas versions now have this!
See #978

@sschmid sschmid added this to Entitas Jul 2, 2023
@github-project-automation github-project-automation bot moved this to Todo in Entitas Jul 2, 2023
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