-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgame.js
75 lines (64 loc) · 1.84 KB
/
game.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
var gamePattern=[];
var userClickedPattern=[];
var buttonColours=["red", "blue", "green", "yellow"];
var level=0;
var started=false;
$(".btn").click(function(){
var userChosenColour=$(this).attr("id");
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer((userClickedPattern.length)-1);
});
$(".start").click(function(){
if(!started){
$("#level-title").html("Level "+level);
nextSequence();
started=true;
}
});
function nextSequence(){
userClickedPattern.length=0;
var randomNumber=Math.floor(Math.random()*4);
var randomChosenColour=buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#"+randomChosenColour).fadeOut(100).fadeIn(100);
playSound(randomChosenColour);
level++;
$("#level-title").html("Level "+level);
}
function playSound(name){
var audio=new Audio("sounds/"+name+".mp3");
audio.play();
}
function animatePress(currentColor){
$("#"+currentColor).addClass("pressed");
setTimeout(function(){
$("#"+currentColor).removeClass("pressed");
},100);
}
function checkAnswer(currentLevel){
if(gamePattern[currentLevel]===userClickedPattern[currentLevel]){
console.log("Success");
if(userClickedPattern.length===gamePattern.length){
setTimeout(function(){
nextSequence();
},1000);
}
}
else{
console.log("failed");
$("#level-title").html("Game Over! Press START key to Restart");
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function(){
$("body").removeClass("game-over");
},200);
startOver();
}
function startOver(){
level=0;
gamePattern.length=0;
started=false;
}
}