@@ -15,7 +15,7 @@ import (
15
15
16
16
func TestRenderImage (t * testing.T ) {
17
17
img := image .NewRGBA (image .Rect (0 , 0 , 256 , 256 ))
18
- renderer , err := NewImageRendererSDF2 (256 , nil )
18
+ renderer , err := NewImageRendererSDF2 (4096 , nil )
19
19
if err != nil {
20
20
panic (err )
21
21
}
@@ -45,22 +45,22 @@ func TestIcube(t *testing.T) {
45
45
if origin != (ms3.Vec {}) {
46
46
t .Error ("expected origin at (0,0,0)" )
47
47
}
48
- t .Error ("truebb" , bb )
48
+ t .Log ("truebb" , bb )
49
49
levelsVisual ("levels.glsl" , topcube , 3 , origin , RES )
50
50
51
51
subcubes := topcube .octree ()
52
- t .Error ("top" , topcube .lvl , topcube .lvlIdx (), topcube .box (origin , topcube .size (RES )), topcube .size (RES ))
52
+ t .Log ("top" , topcube .lvl , topcube .lvlIdx (), topcube .box (origin , topcube .size (RES )), topcube .size (RES ))
53
53
for i , subcube := range subcubes {
54
54
subsize := subcube .size (RES )
55
55
subbox := subcube .box (origin , subsize )
56
56
size := subbox .Size ()
57
57
if math32 .Abs (size .Max ()- subsize ) > tol || math32 .Abs (size .Min ()- subsize ) > tol {
58
- t .Error ("size mismatch" , size , subsize )
58
+ t .Log ("size mismatch" , size , subsize )
59
59
}
60
- t .Error ("sub" , subcube .lvl , subcube .lvlIdx (), subbox , subsize )
60
+ t .Log ("sub" , subcube .lvl , subcube .lvlIdx (), subbox , subsize )
61
61
if (i == 0 || i == 1 ) && subcube .lvl > 1 {
62
62
subcube = subcube .octree ()[1 ]
63
- t .Error ("subsub" , subcube .lvl , subcube .lvlIdx (), subcube .box (origin , subcube .size (RES )), subcube .size (RES ))
63
+ t .Log ("subsub" , subcube .lvl , subcube .lvlIdx (), subcube .box (origin , subcube .size (RES )), subcube .size (RES ))
64
64
}
65
65
}
66
66
levels := topcube .lvl
0 commit comments