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I am getting this issue, I have no way to boot the server.
As I can only find issue not solved : #30,
and I have no permission to reopen that, I am creating a new issue.
2025-01-30 19:27:45: User started server.
2025-01-30 19:27:45: Downloading / updating Arma Reforger dedicated server files. Please be patient...
2025-01-30 19:27:45: Server is using UPnP, adding UPnP port mappings...
2025-01-30 19:27:45: UPnP port mappings added.
2025-01-30 19:27:46: Steam Console Client (c) Valve Corporation - version 1738027521
2025-01-30 19:27:46: -- type 'quit' to exit --
2025-01-30 19:27:46: Loading Steam API...OK
2025-01-30 19:27:48: Connecting anonymously to Steam Public...OK
2025-01-30 19:27:48: Waiting for client config...OK
2025-01-30 19:27:49: Waiting for user info...OK
2025-01-30 19:27:49: Success! App '1874900' already up to date.
2025-01-30 19:27:49: Redirecting stderr to 'C:\ArmaReforger\ArmaReforgerServerTool\steamcmd\logs\stderr.txt'
2025-01-30 19:27:49: Logging directory: 'C:\ArmaReforger\ArmaReforgerServerTool\steamcmd/logs'
2025-01-30 19:27:49: [ 0%] ?ъ슜 媛�?ν븳 ?낅뜲?댄듃 ?뺤씤 以?..
2025-01-30 19:27:49: [----] ?ㅼ튂 ?뺤씤 以?..
2025-01-30 19:27:49: Download / update complete. Starting the dedicated server...
2025-01-30 19:27:49: ENGINE : GameProject load
2025-01-30 19:27:49: INIT : GameProject load project data @"./addons/data/ArmaReforger.gproj"
2025-01-30 19:27:49: RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
2025-01-30 19:27:49: ENGINE (W): No module info used, trying to identify -> 0x149B0000
2025-01-30 19:27:49: AUDIO (E): Audio device initialization failed with error: 9
2025-01-30 19:27:50: SCRIPT : Compiling Game scripts
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported.
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported.
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported.
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: ENGINE : Creating engine.
2025-01-30 19:27:50: ENGINE : FileSystem: Adding relative directory 'C:\ArmaReforger\ArmaReforgerServerTool\saves\logs\logs_2025-01-30_19-27-49' to filesystem under name logs
2025-01-30 19:27:50: ENGINE : FileSystem: Adding relative directory 'C:\ArmaReforger\ArmaReforgerServerTool\saves\profile' to filesystem under name profile
2025-01-30 19:27:50: ENGINE : Initializing engine, version 181464
2025-01-30 19:27:50: BACKEND : Loading dedicated server config.
2025-01-30 19:27:50: ENGINE : CLI Params: -config C:\ArmaReforger\ArmaReforgerServerTool\server.json -profile C:\ArmaReforger\ArmaReforgerServerTool\saves -logStats 5000 -maxFPS 60 -logLevel normal
2025-01-30 19:27:50: BACKEND : JSON Schema Validation:
2025-01-30 19:27:50: ENGINE : Addon dirs:
2025-01-30 19:27:50: BACKEND : minLength error:
2025-01-30 19:27:50: ENGINE : dir: './addons'
2025-01-30 19:27:50: BACKEND (E): Param "#/game/name" is bellow the minimum limit of value/length. The minimum allowed is 1.
2025-01-30 19:27:50: ENGINE : dir: 'C:/ArmaReforger/ArmaReforgerServerTool/saves/addons'
2025-01-30 19:27:50: BACKEND (E): Reference in schema: "#/properties/game/properties/name"
2025-01-30 19:27:50: ENGINE : Available addons:
2025-01-30 19:27:50: BACKEND (E): JSON is invalid!
2025-01-30 19:27:50: ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
2025-01-30 19:27:50: BACKEND (E): There are errors in server config!
2025-01-30 19:27:50: ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
2025-01-30 19:27:50: BACKEND (E): Unable to continue with a broken DS config! Shutdown!
2025-01-30 19:27:50: ENGINE : FileSystem: Adding package './addons/data/' (pak count: 4) to filesystem under name ArmaReforger
2025-01-30 19:27:50: ENGINE (E): Error while initializing game.
2025-01-30 19:27:50: ENGINE : FileSystem: Adding package './addons/core/' (pak count: 1) to filesystem under name core
2025-01-30 19:27:50: RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/data/resourceDatabase.rdb)
2025-01-30 19:27:50: RESOURCES : ResourceDB: loading cache (id=1 name=core path=./addons/core/resourceDatabase.rdb)
2025-01-30 19:27:50: RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\ArmaReforger\ArmaReforgerServerTool\saves\profile/resourceDatabase.rdb)
2025-01-30 19:27:50: RESOURCES : ResourceDB: loading cache (id=3 name=logs path=C:\ArmaReforger\ArmaReforgerServerTool\saves\logs\logs_2025-01-30_19-27-49/resourceDatabase.rdb)
2025-01-30 19:27:50: ENGINE : GameProject load
2025-01-30 19:27:50: ENGINE : Loaded addons:
2025-01-30 19:27:50: ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
2025-01-30 19:27:50: ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
2025-01-30 19:27:50: ENGINE : Loading custom engine user config '$profile:.save/settings/ReforgerEngineSettings.conf'
2025-01-30 19:27:50: ENGINE : No Enfusion settings file loaded. Continuing with defaults
2025-01-30 19:27:50: RENDER : Basic screen setup:
2025-01-30 19:27:50: RENDER : Back buffer width x height: 0x0
2025-01-30 19:27:50: RENDER : Back buffer format : TEXFMT_UNKNOWN (0)
2025-01-30 19:27:50: RENDER : MSAA : none
2025-01-30 19:27:50: RENDER : GPU_DUMMY (0xFFFF) (Enfusion dummy render) with 1 GPU detected, VRAM 128MB (fast 128MB), shared 128MB, driver version Unknown version, stereo not available
2025-01-30 19:27:50: RENDER : Detected output devices:
2025-01-30 19:27:50: RENDER : * 1 device/s connected to Dummy:
2025-01-30 19:27:50: RENDER : Dummy output (Dummy device for our dummy render.), 1920x1080 (offset 0x0), 60Hz
2025-01-30 19:27:50: RENDER : Concurrent frames limit 2
2025-01-30 19:27:50: ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=7
2025-01-30 19:27:50: ENGINE : Initializing inputs.
2025-01-30 19:27:50: NETWORK : Initializing networking.
2025-01-30 19:27:50: SCRIPT : SCRIPT : Initializing scripts
2025-01-30 19:27:50: SCRIPT : SCRIPT : ScriptProjectManager init
2025-01-30 19:27:50: PROFILING : ScriptProjectManager init took: 0.021100 ms
2025-01-30 19:27:50: PROFILING : Initializing scripts took: 10.719600 ms
2025-01-30 19:27:50: ENGINE : Enfusion engine successfully created.
2025-01-30 19:27:50: GUI : Using default language (en_us)
2025-01-30 19:27:50: GUI : Loading 'en_us' localization file.
2025-01-30 19:27:50: INIT : INIT : Loading StringTable
2025-01-30 19:27:50: PROFILING : Loading StringTable took: 14.937100 ms
2025-01-30 19:27:50: SCRIPT : SCRIPT : Compiling GameLib scripts
2025-01-30 19:27:50: SCRIPT : Module: GameLib; loaded 301x files; 528x classes; used 488/2097 kB (23%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 3bbbb874
2025-01-30 19:27:50: PROFILING : Compiling GameLib scripts took: 16.529800 ms
2025-01-30 19:27:50: SCRIPT : SCRIPT : Compiling Game scripts
2025-01-30 19:27:50: SCRIPT : Module: Game; loaded 4395x files; 8943x classes; used 19716/41943 kB (47%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 237f9ed2
2025-01-30 19:27:50: ENGINE (E): Unable to initialize the game
2025-01-30 19:27:50: RESOURCES (E): ==== Resource leaks ====
2025-01-30 19:27:50: RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1
2025-01-30 19:27:51: PROFILING : Compiling Game scripts took: 1045.740100 ms
2025-01-30 19:27:51: INIT : Creating game instance(ArmaReforgerScripted), version 1.2.1.189 built 2025-01-21 9:02:04 UTC.
2025-01-30 19:27:51: BACKEND : Loading dedicated server config.
2025-01-30 19:27:51: BACKEND : Server config loaded.
2025-01-30 19:27:51: ENGINE : Game destroyed.
2025-01-30 19:27:51: RPL : Pip::Destroy
2025-01-30 19:33:24: User stopped server.
2025-01-30 19:33:24: Removing UPnP port mappings...
2025-01-30 19:33:24: UPnP port mappings removed.
Could you please figure this out for me?
The log was based on my action :
Download latest server tool and install
-> goto server management tab and install steam cmd
-> restart dedicated server tool
-> select the scenario on the top
-> go to server management tab
-> start server
but, I see server is destroyed with Pip:Destroy always, so I cannot start server.
Thanks for your help!
The text was updated successfully, but these errors were encountered:
Thanks for your info.
I guess it would be better to add pop-ups for that.
I am now starting a server with mods to play the game, I will close this issue when I see everything is all done,
and ask you if I have more questions.
I am getting this issue, I have no way to boot the server.
As I can only find issue not solved : #30,
and I have no permission to reopen that, I am creating a new issue.
2025-01-30 19:27:45: User started server.
2025-01-30 19:27:45: Downloading / updating Arma Reforger dedicated server files. Please be patient...
2025-01-30 19:27:45: Server is using UPnP, adding UPnP port mappings...
2025-01-30 19:27:45: UPnP port mappings added.
2025-01-30 19:27:46: Steam Console Client (c) Valve Corporation - version 1738027521
2025-01-30 19:27:46: -- type 'quit' to exit --
2025-01-30 19:27:46: Loading Steam API...OK
2025-01-30 19:27:48: Connecting anonymously to Steam Public...OK
2025-01-30 19:27:48: Waiting for client config...OK
2025-01-30 19:27:49: Waiting for user info...OK
2025-01-30 19:27:49: Success! App '1874900' already up to date.
2025-01-30 19:27:49: Redirecting stderr to 'C:\ArmaReforger\ArmaReforgerServerTool\steamcmd\logs\stderr.txt'
2025-01-30 19:27:49: Logging directory: 'C:\ArmaReforger\ArmaReforgerServerTool\steamcmd/logs'
2025-01-30 19:27:49: [ 0%] ?ъ슜 媛�?ν븳 ?낅뜲?댄듃 ?뺤씤 以?..
2025-01-30 19:27:49: [----] ?ㅼ튂 ?뺤씤 以?..
2025-01-30 19:27:49: Download / update complete. Starting the dedicated server...
2025-01-30 19:27:49: ENGINE : GameProject load
2025-01-30 19:27:49: INIT : GameProject load project data @"./addons/data/ArmaReforger.gproj"
2025-01-30 19:27:49: RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
2025-01-30 19:27:49: ENGINE (W): No module info used, trying to identify -> 0x149B0000
2025-01-30 19:27:49: AUDIO (E): Audio device initialization failed with error: 9
2025-01-30 19:27:50: SCRIPT : Compiling Game scripts
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported.
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported.
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported.
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId).
2025-01-30 19:27:50: ENGINE : Creating engine.
2025-01-30 19:27:50: ENGINE : FileSystem: Adding relative directory 'C:\ArmaReforger\ArmaReforgerServerTool\saves\logs\logs_2025-01-30_19-27-49' to filesystem under name logs
2025-01-30 19:27:50: ENGINE : FileSystem: Adding relative directory 'C:\ArmaReforger\ArmaReforgerServerTool\saves\profile' to filesystem under name profile
2025-01-30 19:27:50: ENGINE : Initializing engine, version 181464
2025-01-30 19:27:50: BACKEND : Loading dedicated server config.
2025-01-30 19:27:50: ENGINE : CLI Params: -config C:\ArmaReforger\ArmaReforgerServerTool\server.json -profile C:\ArmaReforger\ArmaReforgerServerTool\saves -logStats 5000 -maxFPS 60 -logLevel normal
2025-01-30 19:27:50: BACKEND : JSON Schema Validation:
2025-01-30 19:27:50: ENGINE : Addon dirs:
2025-01-30 19:27:50: BACKEND : minLength error:
2025-01-30 19:27:50: ENGINE : dir: './addons'
2025-01-30 19:27:50: BACKEND (E): Param "#/game/name" is bellow the minimum limit of value/length. The minimum allowed is 1.
2025-01-30 19:27:50: ENGINE : dir: 'C:/ArmaReforger/ArmaReforgerServerTool/saves/addons'
2025-01-30 19:27:50: BACKEND (E): Reference in schema: "#/properties/game/properties/name"
2025-01-30 19:27:50: ENGINE : Available addons:
2025-01-30 19:27:50: BACKEND (E): JSON is invalid!
2025-01-30 19:27:50: ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
2025-01-30 19:27:50: BACKEND (E): There are errors in server config!
2025-01-30 19:27:50: ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
2025-01-30 19:27:50: BACKEND (E): Unable to continue with a broken DS config! Shutdown!
2025-01-30 19:27:50: ENGINE : FileSystem: Adding package './addons/data/' (pak count: 4) to filesystem under name ArmaReforger
2025-01-30 19:27:50: ENGINE (E): Error while initializing game.
2025-01-30 19:27:50: ENGINE : FileSystem: Adding package './addons/core/' (pak count: 1) to filesystem under name core
2025-01-30 19:27:50: RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/data/resourceDatabase.rdb)
2025-01-30 19:27:50: RESOURCES : ResourceDB: loading cache (id=1 name=core path=./addons/core/resourceDatabase.rdb)
2025-01-30 19:27:50: RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\ArmaReforger\ArmaReforgerServerTool\saves\profile/resourceDatabase.rdb)
2025-01-30 19:27:50: RESOURCES : ResourceDB: loading cache (id=3 name=logs path=C:\ArmaReforger\ArmaReforgerServerTool\saves\logs\logs_2025-01-30_19-27-49/resourceDatabase.rdb)
2025-01-30 19:27:50: ENGINE : GameProject load
2025-01-30 19:27:50: ENGINE : Loaded addons:
2025-01-30 19:27:50: ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
2025-01-30 19:27:50: ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
2025-01-30 19:27:50: ENGINE : Loading custom engine user config '$profile:.save/settings/ReforgerEngineSettings.conf'
2025-01-30 19:27:50: ENGINE : No Enfusion settings file loaded. Continuing with defaults
2025-01-30 19:27:50: RENDER : Basic screen setup:
2025-01-30 19:27:50: RENDER : Back buffer width x height: 0x0
2025-01-30 19:27:50: RENDER : Back buffer format : TEXFMT_UNKNOWN (0)
2025-01-30 19:27:50: RENDER : MSAA : none
2025-01-30 19:27:50: RENDER : GPU_DUMMY (0xFFFF) (Enfusion dummy render) with 1 GPU detected, VRAM 128MB (fast 128MB), shared 128MB, driver version Unknown version, stereo not available
2025-01-30 19:27:50: RENDER : Detected output devices:
2025-01-30 19:27:50: RENDER : * 1 device/s connected to Dummy:
2025-01-30 19:27:50: RENDER : Dummy output (Dummy device for our dummy render.), 1920x1080 (offset 0x0), 60Hz
2025-01-30 19:27:50: RENDER : Concurrent frames limit 2
2025-01-30 19:27:50: ENGINE : Job system settings: coreCount=16, shortJobContextCount=16, shortJobThreadCount=15, longJobThreadCount=7
2025-01-30 19:27:50: ENGINE : Initializing inputs.
2025-01-30 19:27:50: NETWORK : Initializing networking.
2025-01-30 19:27:50: SCRIPT : SCRIPT : Initializing scripts
2025-01-30 19:27:50: SCRIPT : SCRIPT : ScriptProjectManager init
2025-01-30 19:27:50: PROFILING : ScriptProjectManager init took: 0.021100 ms
2025-01-30 19:27:50: PROFILING : Initializing scripts took: 10.719600 ms
2025-01-30 19:27:50: ENGINE : Enfusion engine successfully created.
2025-01-30 19:27:50: GUI : Using default language (en_us)
2025-01-30 19:27:50: GUI : Loading 'en_us' localization file.
2025-01-30 19:27:50: INIT : INIT : Loading StringTable
2025-01-30 19:27:50: PROFILING : Loading StringTable took: 14.937100 ms
2025-01-30 19:27:50: SCRIPT : SCRIPT : Compiling GameLib scripts
2025-01-30 19:27:50: SCRIPT : Module: GameLib; loaded 301x files; 528x classes; used 488/2097 kB (23%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 3bbbb874
2025-01-30 19:27:50: PROFILING : Compiling GameLib scripts took: 16.529800 ms
2025-01-30 19:27:50: SCRIPT : SCRIPT : Compiling Game scripts
2025-01-30 19:27:50: SCRIPT : Module: Game; loaded 4395x files; 8943x classes; used 19716/41943 kB (47%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 237f9ed2
2025-01-30 19:27:50: ENGINE (E): Unable to initialize the game
2025-01-30 19:27:50: RESOURCES (E): ==== Resource leaks ====
2025-01-30 19:27:50: RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1
2025-01-30 19:27:51: PROFILING : Compiling Game scripts took: 1045.740100 ms
2025-01-30 19:27:51: INIT : Creating game instance(ArmaReforgerScripted), version 1.2.1.189 built 2025-01-21 9:02:04 UTC.
2025-01-30 19:27:51: BACKEND : Loading dedicated server config.
2025-01-30 19:27:51: BACKEND : Server config loaded.
2025-01-30 19:27:51: ENGINE : Game destroyed.
2025-01-30 19:27:51: RPL : Pip::Destroy
2025-01-30 19:33:24: User stopped server.
2025-01-30 19:33:24: Removing UPnP port mappings...
2025-01-30 19:33:24: UPnP port mappings removed.
Could you please figure this out for me?
The log was based on my action :
Download latest server tool and install
-> goto server management tab and install steam cmd
-> restart dedicated server tool
-> select the scenario on the top
-> go to server management tab
-> start server
but, I see server is destroyed with Pip:Destroy always, so I cannot start server.
Thanks for your help!
The text was updated successfully, but these errors were encountered: