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net.mancubus.SLADE.metainfo.xml
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net.mancubus.SLADE.metainfo.xml
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<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
<id>net.mancubus.SLADE</id>
<name>SLADE</name>
<summary>It's a Doom editor</summary>
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-2.0-only</project_license>
<developer_name>Simon Judd</developer_name>
<url type="homepage">https://slade.mancubus.net/</url>
<url type="bugtracker">https://github.com/sirjuddington/SLADE/issues</url>
<url type="faq">https://github.com/sirjuddington/SLADE/wiki/Troubleshooting-%26-FAQ</url>
<url type="help">https://github.com/sirjuddington/SLADE/wiki</url>
<url type="donation">https://github.com/sirjuddington/SLADE#supporting-slade</url>
<url type="contact">https://github.com/sirjuddington</url>
<url type="vcs-browser">https://github.com/sirjuddington/SLADE</url>
<launchable type="desktop-id">net.mancubus.SLADE.desktop</launchable>
<description>
<p>
SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG.
</p>
<p>
SLADE3 can be considered a successor to both SLumpEd and SLADE - it combines the features of both, to create an all-in-one editor. Why does it keep the name of what was previously just a map editor? Because it fits :)
</p>
<p>
As with SLumpEd and previous versions of SLADE, SLADE3 is fully cross-platform. It can be run on various operating systems, including Windows, Linux and macOS. So no matter your preferred OS, SLADE3 is available for you.
</p>
</description>
<screenshots>
<screenshot>
<image>https://slade.mancubus.net/shots/gfx.png</image>
<caption>The basic editor view</caption>
</screenshot>
<screenshot>
<image>https://slade.mancubus.net/shots/textures.png</image>
<caption>Texture editor - also supports ZDoom TEXTURES</caption>
</screenshot>
<screenshot>
<image>https://slade.mancubus.net/shots/text.png</image>
<caption>Advanced text editor</caption>
</screenshot>
<screenshot>
<image>https://slade.mancubus.net/shots/ansi.png</image>
<caption>ANSI screen preview</caption>
</screenshot>
<screenshot>
<image>https://slade.mancubus.net/shots/gfxconv.png</image>
<caption>Convert graphics between formats/palettes</caption>
</screenshot>
<screenshot>
<image>https://slade.mancubus.net/shots/gfxremap.png</image>
<caption>Remap colours in graphics</caption>
</screenshot>
<screenshot>
<image>https://slade.mancubus.net/shots/map.png</image>
<caption>The map editor</caption>
</screenshot>
<screenshot type="default">
<image>https://slade.mancubus.net/shots/map3d.png</image>
<caption>Map editor 3d mode</caption>
</screenshot>
<screenshot>
<image>https://slade.mancubus.net/shots/mapudmf.png</image>
<caption>UDMF format support includes ZDoom extensions</caption>
</screenshot>
</screenshots>
<releases>
<release date="2024-05-28" version="3.2.6"/>
<release date="2023-12-19" version="3.2.5"/>
<release date="2023-06-21" version="3.2.4"/>
<release date="2023-05-31" version="3.2.3"/>
<release date="2023-04-01" version="3.2.2"/>
<release date="2022-05-13" version="3.2.1"/>
<release date="2022-04-12" version="3.2.0"/>
<release date="2021-06-01" version="3.1.13"/>
<release date="2020-05-26" version="3.1.12"/>
<release date="2020-03-03" version="3.1.11"/>
<release date="2020-02-20" version="3.1.10"/>
<release date="2020-02-17" version="3.1.9"/>
<release date="2019-11-21" version="3.1.8"/>
<release date="2019-10-07" version="3.1.7"/>
<release date="2019-08-22" version="3.1.6"/>
<release date="2019-05-17" version="3.1.5"/>
<release date="2018-12-26" version="3.1.4"/>
</releases>
<content_rating type="oars-1.1" />
</component>