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ChickenAttackerPlacedTileTest.java
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package ch.epfl.chacun;
import org.junit.jupiter.api.Test;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import static org.junit.jupiter.api.Assertions.*;
class ChickenAttackerPlacedTileTest {
@Test
void placedTileConstructorThrowsWhenTileOrRotationOrPosIsNull() {
var forestZone = new Zone.Forest(10, Zone.Forest.Kind.PLAIN);
var forestSide = new TileSide.Forest(forestZone);
var tile = new Tile(1, Tile.Kind.NORMAL, forestSide, forestSide, forestSide, forestSide);
var occupant = new Occupant(Occupant.Kind.PAWN, 10);
assertThrows(NullPointerException.class, () -> {
new PlacedTile(null, PlayerColor.RED, Rotation.NONE, new Pos(0, 0), occupant);
});
assertThrows(NullPointerException.class, () -> {
new PlacedTile(tile, PlayerColor.RED, null, new Pos(0, 0), occupant);
});
assertThrows(NullPointerException.class, () -> {
new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, null, occupant);
});
}
@Test
void placedTileConstructorDoesNotThrowWhenPlacerOrOccupantIsNull() {
var forestZone = new Zone.Forest(10, Zone.Forest.Kind.PLAIN);
var forestSide = new TileSide.Forest(forestZone);
var tile = new Tile(1, Tile.Kind.NORMAL, forestSide, forestSide, forestSide, forestSide);
var occupant = new Occupant(Occupant.Kind.PAWN, 10);
assertDoesNotThrow(() -> {
new PlacedTile(tile, null, Rotation.NONE, new Pos(0, 0), occupant);
});
assertDoesNotThrow(() -> {
new PlacedTile(tile, null, Rotation.NONE, new Pos(0, 0), null);
});
}
@Test
void placedTileIdAndKindWork() {
var forestZone = new Zone.Forest(93, Zone.Forest.Kind.PLAIN);
var forestSide = new TileSide.Forest(forestZone);
var tile = new Tile(9, Tile.Kind.MENHIR, forestSide, forestSide, forestSide, forestSide);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertEquals(9, placedTile.id());
assertEquals(Tile.Kind.MENHIR, placedTile.kind());
}
@Test
void placedTileSideWorksWithAllRotationsAndDirections() {
var zoneN = new Zone.Forest(10, Zone.Forest.Kind.PLAIN);
var zoneE = new Zone.Forest(11, Zone.Forest.Kind.PLAIN);
var zoneS = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneW = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Forest(zoneN);
var sideE = new TileSide.Forest(zoneE);
var sideS = new TileSide.Forest(zoneS);
var sideW = new TileSide.Forest(zoneW);
var expectedSides = new ArrayList<>(List.of(sideN, sideE, sideS, sideW));
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
for (var r : List.of(Rotation.NONE, Rotation.RIGHT, Rotation.HALF_TURN, Rotation.LEFT)) {
var placedTile = new PlacedTile(tile, PlayerColor.RED, r, new Pos(0, 0));
var actualSides = new ArrayList<TileSide>();
for (var d : List.of(Direction.N, Direction.E, Direction.S, Direction.W))
actualSides.add(placedTile.side(d));
assertEquals(expectedSides, actualSides);
Collections.rotate(expectedSides, 1);
}
}
@Test
void placedTileZoneWithIdWorksWithExistingZone() {
var zoneN = new Zone.Forest(10, Zone.Forest.Kind.PLAIN);
var zoneE = new Zone.Forest(11, Zone.Forest.Kind.PLAIN);
var zoneS = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneW = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Forest(zoneN);
var sideE = new TileSide.Forest(zoneE);
var sideS = new TileSide.Forest(zoneS);
var sideW = new TileSide.Forest(zoneW);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertEquals(zoneN, placedTile.zoneWithId(10));
assertEquals(zoneE, placedTile.zoneWithId(11));
assertEquals(zoneS, placedTile.zoneWithId(12));
assertEquals(zoneW, placedTile.zoneWithId(13));
}
@Test
void placedTileZoneWithIdThrowsWithNonExistingZone() {
var zoneN = new Zone.Forest(10, Zone.Forest.Kind.PLAIN);
var zoneE = new Zone.Forest(11, Zone.Forest.Kind.PLAIN);
var zoneS = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneW = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Forest(zoneN);
var sideE = new TileSide.Forest(zoneE);
var sideS = new TileSide.Forest(zoneS);
var sideW = new TileSide.Forest(zoneW);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertThrows(IllegalArgumentException.class, () -> {
placedTile.zoneWithId(14);
});
}
@Test
void placedTileSpecialPowerZoneWorksWithMeadowSpecialPower() {
var zoneSpecialPower = new Zone.Meadow(10, List.of(), Zone.SpecialPower.SHAMAN);
var zoneForest1 = new Zone.Forest(11, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest3 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sides = new ArrayList<>(List.of(
new TileSide.Meadow(zoneSpecialPower),
new TileSide.Forest(zoneForest1),
new TileSide.Forest(zoneForest2),
new TileSide.Forest(zoneForest3)
));
for (int i = 0; i < 4; i += 1) {
var tile = new Tile(1, Tile.Kind.NORMAL, sides.get(0), sides.get(1), sides.get(2), sides.get(3));
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertEquals(zoneSpecialPower, placedTile.specialPowerZone());
Collections.rotate(sides, 1);
}
}
@Test
void placedTileSpecialPowerZoneWorksWithLakeSpecialPower() {
var zoneSpecialPower = new Zone.Lake(18, 1, Zone.SpecialPower.LOGBOAT);
var zoneRiver = new Zone.River(10, 0, zoneSpecialPower);
var zoneMeadow = new Zone.Meadow(11, List.of(), null);
var sideRiver = new TileSide.River(zoneMeadow, zoneRiver, zoneMeadow);
var sideMeadow = new TileSide.Meadow(zoneMeadow);
var sides = new ArrayList<>(List.of(sideRiver, sideMeadow, sideMeadow, sideMeadow));
for (int i = 0; i < 4; i += 1) {
var tile = new Tile(1, Tile.Kind.NORMAL, sides.get(0), sides.get(1), sides.get(2), sides.get(3));
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertEquals(zoneSpecialPower, placedTile.specialPowerZone());
Collections.rotate(sides, 1);
}
}
@Test
void placedTileSpecialPowerZoneWorksWithNoSpecialPower() {
var zoneMeadow = new Zone.Meadow(10, List.of(), null);
var zoneForest1 = new Zone.Forest(11, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest3 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sides = new ArrayList<>(List.of(
new TileSide.Meadow(zoneMeadow),
new TileSide.Forest(zoneForest1),
new TileSide.Forest(zoneForest2),
new TileSide.Forest(zoneForest3)
));
for (int i = 0; i < 4; i += 1) {
var tile = new Tile(1, Tile.Kind.NORMAL, sides.get(0), sides.get(1), sides.get(2), sides.get(3));
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertNull(placedTile.specialPowerZone());
Collections.rotate(sides, 1);
}
}
@Test
void placedTileForestZonesWorks() {
var zoneMeadow = new Zone.Meadow(10, List.of(), null);
var zoneForest1 = new Zone.Forest(11, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest3 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Forest(zoneForest1);
var sideE = new TileSide.Forest(zoneForest2);
var sideS = new TileSide.Forest(zoneForest3);
var sideW = new TileSide.Meadow(zoneMeadow);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertEquals(Set.of(zoneForest1, zoneForest2, zoneForest3), placedTile.forestZones());
}
@Test
void placedTileMeadowZonesWorks() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneMeadow3 = new Zone.Meadow(12, List.of(), null);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Meadow(zoneMeadow3);
var sideW = new TileSide.Meadow(zoneMeadow1);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertEquals(Set.of(zoneMeadow1, zoneMeadow2, zoneMeadow3), placedTile.meadowZones());
}
@Test
void placedTileRiverZonesWorks() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneMeadow3 = new Zone.Meadow(12, List.of(), null);
var zoneMeadow4 = new Zone.Meadow(13, List.of(), null);
var zoneLake1 = new Zone.Lake(18, 0, null);
var zoneRiver1 = new Zone.River(14, 0, zoneLake1);
var zoneRiver2 = new Zone.River(15, 0, zoneLake1);
var zoneRiver3 = new Zone.River(16, 0, zoneLake1);
var zoneRiver4 = new Zone.River(17, 0, zoneLake1);
var sideN = new TileSide.River(zoneMeadow1, zoneRiver1, zoneMeadow2);
var sideE = new TileSide.River(zoneMeadow2, zoneRiver2, zoneMeadow3);
var sideS = new TileSide.River(zoneMeadow3, zoneRiver3, zoneMeadow4);
var sideW = new TileSide.River(zoneMeadow4, zoneRiver4, zoneMeadow1);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertEquals(Set.of(zoneRiver1, zoneRiver2, zoneRiver3, zoneRiver4), placedTile.riverZones());
}
@Test
void placedTilePotentialOccupantsWorksWithMeadowsAndForests() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneForest1 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Forest(zoneForest1);
var sideW = new TileSide.Forest(zoneForest2);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
var expectedOccupants = Set.of(
new Occupant(Occupant.Kind.PAWN, 10),
new Occupant(Occupant.Kind.PAWN, 11),
new Occupant(Occupant.Kind.PAWN, 12),
new Occupant(Occupant.Kind.PAWN, 13)
);
assertEquals(expectedOccupants, placedTile.potentialOccupants());
}
@Test
void placedTilePotentialOccupantsWorksWithRiverButNoLake() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneRiver = new Zone.River(12, 0, null);
var sideN = new TileSide.River(zoneMeadow1, zoneRiver, zoneMeadow2);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.River(zoneMeadow2, zoneRiver, zoneMeadow1);
var sideW = new TileSide.Meadow(zoneMeadow1);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
var expectedPotentialOccupants = Set.of(
new Occupant(Occupant.Kind.PAWN, 10),
new Occupant(Occupant.Kind.PAWN, 11),
new Occupant(Occupant.Kind.PAWN, 12),
new Occupant(Occupant.Kind.HUT, 12));
assertEquals(expectedPotentialOccupants, placedTile.potentialOccupants());
}
@Test
void placedTilePotentialOccupantsWorksWithRiverAndLake() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneMeadow3 = new Zone.Meadow(12, List.of(), null);
var zoneMeadow4 = new Zone.Meadow(13, List.of(), null);
var zoneLake1 = new Zone.Lake(18, 0, null);
var zoneRiver1 = new Zone.River(14, 0, zoneLake1);
var zoneRiver2 = new Zone.River(15, 0, zoneLake1);
var zoneRiver3 = new Zone.River(16, 0, zoneLake1);
var zoneRiver4 = new Zone.River(17, 0, zoneLake1);
var sideN = new TileSide.River(zoneMeadow1, zoneRiver1, zoneMeadow2);
var sideE = new TileSide.River(zoneMeadow2, zoneRiver2, zoneMeadow3);
var sideS = new TileSide.River(zoneMeadow3, zoneRiver3, zoneMeadow4);
var sideW = new TileSide.River(zoneMeadow4, zoneRiver4, zoneMeadow1);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
var expectedPotentialOccupants = Set.of(
new Occupant(Occupant.Kind.PAWN, 10),
new Occupant(Occupant.Kind.PAWN, 11),
new Occupant(Occupant.Kind.PAWN, 12),
new Occupant(Occupant.Kind.PAWN, 13),
new Occupant(Occupant.Kind.PAWN, 14),
new Occupant(Occupant.Kind.PAWN, 15),
new Occupant(Occupant.Kind.PAWN, 16),
new Occupant(Occupant.Kind.PAWN, 17),
new Occupant(Occupant.Kind.HUT, 18));
assertEquals(expectedPotentialOccupants, placedTile.potentialOccupants());
}
@Test
void placedTilePotentialOccupantsWorksWithTwoLakes() {
var l0 = new Zone.Lake(18, 2, null);
var l1 = new Zone.Lake(19, 2, null);
var a0_0 = new Animal(100, Animal.Kind.DEER);
var a0_1 = new Animal(101, Animal.Kind.DEER);
var z0 = new Zone.Meadow(10, List.of(a0_0, a0_1), null);
var z1 = new Zone.River(11, 0, l0);
var z2 = new Zone.Meadow(12, List.of(), null);
var z3 = new Zone.River(13, 0, l0);
var z4 = new Zone.River(14, 0, l1);
var z5 = new Zone.Meadow(15, List.of(), null);
var z6 = new Zone.River(16, 0, l1);
var sN = new TileSide.River(z0, z1, z2);
var sE = new TileSide.River(z2, z3, z0);
var sS = new TileSide.River(z0, z4, z5);
var sW = new TileSide.River(z5, z6, z0);
var tile = new Tile(83, Tile.Kind.MENHIR, sN, sE, sS, sW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
var expectedPotentialOccupants = Set.of(
new Occupant(Occupant.Kind.PAWN, 10),
new Occupant(Occupant.Kind.PAWN, 11),
new Occupant(Occupant.Kind.PAWN, 12),
new Occupant(Occupant.Kind.PAWN, 13),
new Occupant(Occupant.Kind.PAWN, 14),
new Occupant(Occupant.Kind.PAWN, 15),
new Occupant(Occupant.Kind.PAWN, 16),
new Occupant(Occupant.Kind.HUT, 18),
new Occupant(Occupant.Kind.HUT, 19));
assertEquals(expectedPotentialOccupants, placedTile.potentialOccupants());
}
@Test
void placedTileWithOccupantThrowsIfTileIsAlreadyOccupied() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneForest1 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Forest(zoneForest1);
var sideW = new TileSide.Forest(zoneForest2);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0), new Occupant(Occupant.Kind.PAWN, 10));
assertThrows(IllegalArgumentException.class, () -> {
placedTile.withOccupant(new Occupant(Occupant.Kind.PAWN, 11));
});
}
@Test
void placedTileWithOccupantWorks() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneForest1 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Forest(zoneForest1);
var sideW = new TileSide.Forest(zoneForest2);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
var newOccupant = new Occupant(Occupant.Kind.PAWN, 10);
var newPlacedTile = placedTile.withOccupant(newOccupant);
assertEquals(newOccupant, newPlacedTile.occupant());
assertEquals(placedTile.tile(), newPlacedTile.tile());
assertEquals(placedTile.placer(), newPlacedTile.placer());
assertEquals(placedTile.rotation(), newPlacedTile.rotation());
assertEquals(placedTile.pos(), newPlacedTile.pos());
}
@Test
void placedTileWithNoOccupantWorksForUnoccupiedTile() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneForest1 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Forest(zoneForest1);
var sideW = new TileSide.Forest(zoneForest2);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
var newPlacedTile = placedTile.withNoOccupant();
assertEquals(placedTile, newPlacedTile);
}
@Test
void placedTileWithNoOccupantWorksForOccupiedTile() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneForest1 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Forest(zoneForest1);
var sideW = new TileSide.Forest(zoneForest2);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0), new Occupant(Occupant.Kind.PAWN, 10));
var newPlacedTile = placedTile.withNoOccupant();
assertNull(newPlacedTile.occupant());
assertEquals(placedTile.tile(), newPlacedTile.tile());
assertEquals(placedTile.placer(), newPlacedTile.placer());
assertEquals(placedTile.rotation(), newPlacedTile.rotation());
assertEquals(placedTile.pos(), newPlacedTile.pos());
}
@Test
void placedTileIdOfZoneOccupiedByWorksWithUnoccupiedTile() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneForest1 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Forest(zoneForest1);
var sideW = new TileSide.Forest(zoneForest2);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0));
assertEquals(-1, placedTile.idOfZoneOccupiedBy(Occupant.Kind.PAWN));
assertEquals(-1, placedTile.idOfZoneOccupiedBy(Occupant.Kind.HUT));
}
@Test
void placedTileIdOfZoneOccupiedByWorksWithOccupiedTile() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneForest1 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Forest(zoneForest1);
var sideW = new TileSide.Forest(zoneForest2);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var occupant = new Occupant(Occupant.Kind.PAWN, 10);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0), occupant);
assertEquals(10, placedTile.idOfZoneOccupiedBy(Occupant.Kind.PAWN));
assertEquals(-1, placedTile.idOfZoneOccupiedBy(Occupant.Kind.HUT));
}
@Test
void placedTileIdOfZoneOccupiedByWorksWithWronglyOccupiedTile() {
var zoneMeadow1 = new Zone.Meadow(10, List.of(), null);
var zoneMeadow2 = new Zone.Meadow(11, List.of(), null);
var zoneForest1 = new Zone.Forest(12, Zone.Forest.Kind.PLAIN);
var zoneForest2 = new Zone.Forest(13, Zone.Forest.Kind.PLAIN);
var sideN = new TileSide.Meadow(zoneMeadow1);
var sideE = new TileSide.Meadow(zoneMeadow2);
var sideS = new TileSide.Forest(zoneForest1);
var sideW = new TileSide.Forest(zoneForest2);
var tile = new Tile(1, Tile.Kind.NORMAL, sideN, sideE, sideS, sideW);
var occupant = new Occupant(Occupant.Kind.HUT, 10);
var placedTile = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0), occupant);
assertEquals(-1, placedTile.idOfZoneOccupiedBy(Occupant.Kind.PAWN));
assertEquals(10, placedTile.idOfZoneOccupiedBy(Occupant.Kind.HUT));
var occupant2 = new Occupant(Occupant.Kind.PAWN, 10);
var placedTile2 = new PlacedTile(tile, PlayerColor.RED, Rotation.NONE, new Pos(0, 0), occupant2);
assertEquals(10, placedTile2.idOfZoneOccupiedBy(Occupant.Kind.PAWN));
assertEquals(-1, placedTile2.idOfZoneOccupiedBy(Occupant.Kind.HUT));
}
}