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- set (quake_resource_libdir ${CMAKE_INSTALL_PREFIX} /lib/quake2sdl)
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- set (quake_resource_datadir ${CMAKE_INSTALL_PREFIX} /share/quake2)
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+ set (quake_resource_libdir /usr/local /lib/quake2sdl)
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+ set (quake_resource_datadir /usr/local /share/quake2)
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configure_file (${CMAKE_CURRENT_SOURCE_DIR} /q_resources.h.in ${CMAKE_CURRENT_BINARY_DIR} /q_resources.h)
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include_directories (${SDL2_INCLUDE_DIR} ${CMAKE_CURRENT_BINARY_DIR} )
@@ -133,7 +133,7 @@ add_library (game-base SHARED
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game/p_weapon.c
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game/q_shared.c
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game/m_flash.c)
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- set_target_properties (game-base PROPERTIES OUTPUT_NAME game PREFIX "" )
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+ set_target_properties (game-base PROPERTIES OUTPUT_NAME gamei386 PREFIX "" )
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install (TARGETS quake2 RUNTIME DESTINATION bin)
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install (TARGETS ref-softsdl LIBRARY DESTINATION lib/quake2sdl)
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