Skip to content

Commit b18aadf

Browse files
(multiple) formatting
1 parent 4e32e82 commit b18aadf

File tree

390 files changed

+11762
-11762
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

390 files changed

+11762
-11762
lines changed

CODE_OF_CONDUCT.md

+1-1
Original file line numberDiff line numberDiff line change
@@ -106,7 +106,7 @@ Violating these terms may lead to a permanent ban.
106106
### 4. Permanent Ban
107107

108108
**Community Impact**: Demonstrating a pattern of violation of community
109-
standards, including sustained inappropriate behavior, harassment of an
109+
standards, including sustained inappropriate behavior, harassment of an
110110
individual, or aggression toward or disparagement of classes of individuals.
111111

112112
**Consequence**: A permanent ban from any sort of public interaction within

CONTRIBUTING.md

+2-2
Original file line numberDiff line numberDiff line change
@@ -37,7 +37,7 @@ The new files you create need to have same encoding as their english counterpart
3737
## File type
3838
### Achievements
3939
These files are automatically created based on the `resource/reactivedrop_*.txt` files. You can manually trigger an update of the files through executing `utils/translation-sync-tool.exe`.
40-
* sync-tool: Very useful verification tool!
40+
* sync-tool: Very useful verification tool!
4141
1. It can help solving issues with ci-checks. After you have manually modified the content about achievements, it is highly recommended to run the tool to check for problems. Avoid Pull Request Failure.
4242
2. It can automatically synchronize achievement fields from `reactivedrop_*.txt` to `563560_loc_*.vdf`! This is very useful to avoid the painful achievement of comparing and duplicating work.
4343

@@ -63,6 +63,6 @@ First of all, Go into Steam - Library - Alien Swarm: Reactive Drop, right click
6363
3. Select 'Local files': Click 'Browse...' to open your game folder.
6464
4. Enter the subfolders '.\reactivedrop\resource', like: `Steam\steamapps\common\Alien Swarm Reactive Drop\reactivedrop\resource`
6565
5. Copy your translate files into the respective folders (.\resource).
66-
6. Start game, and test your translation :D
66+
6. Start game, and test your translation :D
6767

6868
- ATTENTION: Every file in the resource folder is UTF-16LE encoded, whereas all files in this repo are UTF-8 encoded. You may need to change the encoding of the files before you copy them over.

achievements/563560_loc_brazilian.vdf

+5-5
Original file line numberDiff line numberDiff line change
@@ -236,7 +236,7 @@
236236
"NEW_ACHIEVEMENT_389_28_NAME" "Speed Run Hospital SynTek"
237237
"NEW_ACHIEVEMENT_389_28_DESC" "Complete o Hospital SynTek dentro de 2:42 na dificuldade Normal ou superior sem que nenhum fuzileiro morra."
238238
"NEW_ACHIEVEMENT_389_29_NAME" "Campanha Fácil: Tilarus-5"
239-
"NEW_ACHIEVEMENT_389_29_DESC" "Complete a campanha Tilarus-5 na dificuldade Fácil ou superior."
239+
"NEW_ACHIEVEMENT_389_29_DESC" "Complete a campanha Tilarus-5 na dificuldade Fácil ou superior."
240240
"NEW_ACHIEVEMENT_389_30_NAME" "Campanha Normal: Tilarus-5"
241241
"NEW_ACHIEVEMENT_389_30_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou superior."
242242
"NEW_ACHIEVEMENT_389_31_NAME" "Campanha Difícil: Tilarus-5"
@@ -318,13 +318,13 @@
318318
"NEW_ACHIEVEMENT_1517_17_NAME" "Campanha Fácil: Corporação BioGen"
319319
"NEW_ACHIEVEMENT_1517_17_DESC" "Complete a campanha da Corporação BioGen na dificuldade Fácil ou superior."
320320
"NEW_ACHIEVEMENT_1517_18_NAME" "Campanha Normal: Corporação BioGen"
321-
"NEW_ACHIEVEMENT_1517_18_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou superior."
321+
"NEW_ACHIEVEMENT_1517_18_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou superior."
322322
"NEW_ACHIEVEMENT_1517_19_NAME" "Campanha Difícil: Corporação BioGen"
323-
"NEW_ACHIEVEMENT_1517_19_DESC" "Complete a campanha da Corporação BioGen na dificuldade Difícil ou superior."
323+
"NEW_ACHIEVEMENT_1517_19_DESC" "Complete a campanha da Corporação BioGen na dificuldade Difícil ou superior."
324324
"NEW_ACHIEVEMENT_1517_20_NAME" "Campanha Insana: Corporação BioGen"
325-
"NEW_ACHIEVEMENT_1517_20_DESC" "Complete a campanha da Corporação BioGen na dificuldade Insana ou superior."
325+
"NEW_ACHIEVEMENT_1517_20_DESC" "Complete a campanha da Corporação BioGen na dificuldade Insana ou superior."
326326
"NEW_ACHIEVEMENT_1517_21_NAME" "Campanha Brutal: Corporação BioGen"
327-
"NEW_ACHIEVEMENT_1517_21_DESC" "Complete a campanha da Corporação BioGen na dificuldade Brutal."
327+
"NEW_ACHIEVEMENT_1517_21_DESC" "Complete a campanha da Corporação BioGen na dificuldade Brutal."
328328
"NEW_ACHIEVEMENT_1517_22_NAME" "Speed Run Operação x5"
329329
"NEW_ACHIEVEMENT_1517_22_DESC" "Complete a Operação x5 em 3:28 na dificuldade Normal ou superior sem que nenhum fuzileiro morra."
330330
"NEW_ACHIEVEMENT_1517_23_NAME" "Speed Run Ameaça Invisível"

achievements/563560_loc_czech.vdf

+2-2
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,9 @@
44
"Tokens"
55
{
66
"NEW_ACHIEVEMENT_146_0_NAME" "" //"Clear Firing"
7-
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
7+
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
88
"NEW_ACHIEVEMENT_146_1_NAME" "" //"Short Controlled Bursts"
9-
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
9+
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
1010
"NEW_ACHIEVEMENT_146_2_NAME" "" //"Shield Down"
1111
"NEW_ACHIEVEMENT_146_2_DESC" "" //"Deliver the finishing blow to a Swarm Shieldbug."
1212
"NEW_ACHIEVEMENT_146_3_NAME" "" //"Blast Radius"

achievements/563560_loc_danish.vdf

+2-2
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,9 @@
44
"Tokens"
55
{
66
"NEW_ACHIEVEMENT_146_0_NAME" "" //"Clear Firing"
7-
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
7+
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
88
"NEW_ACHIEVEMENT_146_1_NAME" "" //"Short Controlled Bursts"
9-
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
9+
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
1010
"NEW_ACHIEVEMENT_146_2_NAME" "Skjold nede"
1111
"NEW_ACHIEVEMENT_146_2_DESC" "Deliver the finishing blow to a Swarm Shieldbug."
1212
"NEW_ACHIEVEMENT_146_3_NAME" "Sprængningsradius"

achievements/563560_loc_english.vdf

+2-2
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,9 @@
44
"Tokens"
55
{
66
"NEW_ACHIEVEMENT_146_0_NAME" "Clear Firing"
7-
"NEW_ACHIEVEMENT_146_0_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission."
7+
"NEW_ACHIEVEMENT_146_0_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission."
88
"NEW_ACHIEVEMENT_146_1_NAME" "Short Controlled Bursts"
9-
"NEW_ACHIEVEMENT_146_1_DESC" "Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
9+
"NEW_ACHIEVEMENT_146_1_DESC" "Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
1010
"NEW_ACHIEVEMENT_146_2_NAME" "Shield Down"
1111
"NEW_ACHIEVEMENT_146_2_DESC" "Deliver the finishing blow to a Swarm Shieldbug."
1212
"NEW_ACHIEVEMENT_146_3_NAME" "Blast Radius"

achievements/563560_loc_norwegian.vdf

+2-2
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,9 @@
44
"Tokens"
55
{
66
"NEW_ACHIEVEMENT_146_0_NAME" "" //"Clear Firing"
7-
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
7+
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
88
"NEW_ACHIEVEMENT_146_1_NAME" "" //"Short Controlled Bursts"
9-
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
9+
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
1010
"NEW_ACHIEVEMENT_146_2_NAME" "Skjold nede"
1111
"NEW_ACHIEVEMENT_146_2_DESC" "Deliver the finishing blow to a Swarm Shieldbug."
1212
"NEW_ACHIEVEMENT_146_3_NAME" "Eksplosjonsradius"

achievements/563560_loc_romanian.vdf

+2-2
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,9 @@
44
"Tokens"
55
{
66
"NEW_ACHIEVEMENT_146_0_NAME" "" //"Clear Firing"
7-
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
7+
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
88
"NEW_ACHIEVEMENT_146_1_NAME" "" //"Short Controlled Bursts"
9-
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
9+
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
1010
"NEW_ACHIEVEMENT_146_2_NAME" "" //"Shield Down"
1111
"NEW_ACHIEVEMENT_146_2_DESC" "" //"Deliver the finishing blow to a Swarm Shieldbug."
1212
"NEW_ACHIEVEMENT_146_3_NAME" "" //"Blast Radius"

achievements/563560_loc_spanish.vdf

+1-1
Original file line numberDiff line numberDiff line change
@@ -202,7 +202,7 @@
202202
"NEW_ACHIEVEMENT_389_2_NAME" "Contrarreloj en Punto de Inserción"
203203
"NEW_ACHIEVEMENT_389_2_DESC" "Completa Punto de Inserción en 2:48 en dificultad Normal o superior sin que muera ningún marine."
204204
"NEW_ACHIEVEMENT_389_3_NAME" "Contrarreloj en los Túneles de Mantenimiento Abandonados"
205-
"NEW_ACHIEVEMENT_389_3_DESC" "Completa los Túneles de Mantenimiento Abandonados en 2:22 en dificultad Normal o superior sin que muera ningún marine."
205+
"NEW_ACHIEVEMENT_389_3_DESC" "Completa los Túneles de Mantenimiento Abandonados en 2:22 en dificultad Normal o superior sin que muera ningún marine."
206206
"NEW_ACHIEVEMENT_389_4_NAME" "Contrarreloj en el Puerto Espacial de la Colonia Oasis"
207207
"NEW_ACHIEVEMENT_389_4_DESC" "Completa el Puerto Espacial de la Colonia Oasis en 4:24 en dificultad Normal o superior sin que muera ningún marine."
208208
"NEW_ACHIEVEMENT_389_5_NAME" "Campaña Fácil: Lágrimas por Tarnor"

achievements/563560_loc_thai.vdf

+2-2
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,9 @@
44
"Tokens"
55
{
66
"NEW_ACHIEVEMENT_146_0_NAME" "" //"Clear Firing"
7-
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
7+
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
88
"NEW_ACHIEVEMENT_146_1_NAME" "" //"Short Controlled Bursts"
9-
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
9+
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
1010
"NEW_ACHIEVEMENT_146_2_NAME" "" //"Shield Down"
1111
"NEW_ACHIEVEMENT_146_2_DESC" "" //"Deliver the finishing blow to a Swarm Shieldbug."
1212
"NEW_ACHIEVEMENT_146_3_NAME" "" //"Blast Radius"

achievements/563560_loc_vietnamese.vdf

+2-2
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,9 @@
44
"Tokens"
55
{
66
"NEW_ACHIEVEMENT_146_0_NAME" "" //"Clear Firing"
7-
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
7+
"NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission."
88
"NEW_ACHIEVEMENT_146_1_NAME" "" //"Short Controlled Bursts"
9-
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
9+
"NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission."
1010
"NEW_ACHIEVEMENT_146_2_NAME" "" //"Shield Down"
1111
"NEW_ACHIEVEMENT_146_2_DESC" "" //"Deliver the finishing blow to a Swarm Shieldbug."
1212
"NEW_ACHIEVEMENT_146_3_NAME" "" //"Blast Radius"

addons/ExampleAddon/resource/reactivedrop_brazilian.txt

+7-7
Original file line numberDiff line numberDiff line change
@@ -5,8 +5,8 @@
55
{
66
"examplecampaign_title" "Campanha de exemplo"
77
"[english]examplecampaign_title" "Example Campaign"
8-
"examplecampaign_desc" "O comando FAI gostaria de dar as boas-vindas à Campanha de Exemplo. Por favor, use este exemplo para nos deixar orgulhosos."
9-
"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud."
8+
"examplecampaign_desc" "O comando FAI gostaria de dar as boas-vindas à Campanha de Exemplo. Por favor, use este exemplo para nos deixar orgulhosos."
9+
"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud."
1010
"examplecampaign_entry_title" "Porta de Entrada"
1111
"[english]examplecampaign_entry_title" "Entry Port"
1212
"examplecampaign_entry_desc" "A nave Bloodhound entrará na atmosfera nessas coordenadas e prosseguirá para o objetivo principal."
@@ -18,23 +18,23 @@
1818
"examplecampaign_mission1_desc" "Texto de Exemplo 1."
1919
"[english]examplecampaign_mission1_desc" "Example text 1."
2020
"examplecampaign_mission1_brief" "Um exemplo de objetos interativos em Alien Swarm: Reactive Drop. Prossiga para a saída para ter acesso à próxima missão."
21-
"[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission."
21+
"[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission."
2222
"examplecampaign_mission2_title" "Example Mission 2"
2323
"[english]examplecampaign_mission2_title" "Example Mission 2"
2424
"examplecampaign_mission2_loc" "Missão de Exemplo 2"
2525
"[english]examplecampaign_mission2_loc" "Example Mission 2"
2626
"examplecampaign_mission2_desc" "Texto de Exemplo 2."
2727
"[english]examplecampaign_mission2_desc" "Example text 2."
28-
"examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission."
29-
"[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission."
28+
"examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission."
29+
"[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission."
3030
"examplecampaign_mission3_title" "Example Mission 3"
3131
"[english]examplecampaign_mission3_title" "Example Mission 3"
3232
"examplecampaign_mission3_loc" "Missão de Exemplo 3"
3333
"[english]examplecampaign_mission3_loc" "Example Mission 3"
3434
"examplecampaign_mission3_desc" "Texto de Exemplo 3."
3535
"[english]examplecampaign_mission3_desc" "Example text 3."
36-
"examplecampaign_mission3_brief" "Criando objetivos em Alien Swarm: Reactive Drop. Prossiga para a saída para ter acesso à próxima missão.."
37-
"[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign."
36+
"examplecampaign_mission3_brief" "Criando objetivos em Alien Swarm: Reactive Drop. Prossiga para a saída para ter acesso à próxima missão.."
37+
"[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign."
3838
"examplecampaign_ob1_escape_title" "Sair"
3939
"[english]examplecampaign_ob1_escape_title" "Exit"
4040
"examplecampaign_ob1_escape_desc" "Vá até a saída"

addons/ExampleAddon/resource/reactivedrop_czech.txt

+8-8
Original file line numberDiff line numberDiff line change
@@ -5,8 +5,8 @@
55
{
66
"examplecampaign_title" "Example Campaign"
77
"[english]examplecampaign_title" "Example Campaign"
8-
"examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud."
9-
"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud."
8+
"examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud."
9+
"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud."
1010
"examplecampaign_entry_title" "Entry Port"
1111
"[english]examplecampaign_entry_title" "Entry Port"
1212
"examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective."
@@ -17,24 +17,24 @@
1717
"[english]examplecampaign_mission1_loc" "Example Mission 1"
1818
"examplecampaign_mission1_desc" "Example text 1."
1919
"[english]examplecampaign_mission1_desc" "Example text 1."
20-
"examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission."
21-
"[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission."
20+
"examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission."
21+
"[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission."
2222
"examplecampaign_mission2_title" "Example Mission 2"
2323
"[english]examplecampaign_mission2_title" "Example Mission 2"
2424
"examplecampaign_mission2_loc" "Example Mission 2"
2525
"[english]examplecampaign_mission2_loc" "Example Mission 2"
2626
"examplecampaign_mission2_desc" "Example text 2."
2727
"[english]examplecampaign_mission2_desc" "Example text 2."
28-
"examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission."
29-
"[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission."
28+
"examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission."
29+
"[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission."
3030
"examplecampaign_mission3_title" "Example Mission 3"
3131
"[english]examplecampaign_mission3_title" "Example Mission 3"
3232
"examplecampaign_mission3_loc" "Example Mission 3"
3333
"[english]examplecampaign_mission3_loc" "Example Mission 3"
3434
"examplecampaign_mission3_desc" "Example text 3."
3535
"[english]examplecampaign_mission3_desc" "Example text 3."
36-
"examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign."
37-
"[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign."
36+
"examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign."
37+
"[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign."
3838
"examplecampaign_ob1_escape_title" "Exit"
3939
"[english]examplecampaign_ob1_escape_title" "Exit"
4040
"examplecampaign_ob1_escape_desc" "Get to the exit"

0 commit comments

Comments
 (0)