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MenuItem.cpp
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/*
* MenuItem.cpp
*
* Created on: 10 Mar 2012
* Author: Robin
*/
#include "MenuItem.h"
MenuItem::MenuItem()
{
_downItem = _upItem = _leftItem = _rightItem = 0;
valueEntry = 0;
inputType = Nothing;
//_rightCallback = _rightCallbackFunc = _leftCallback = _leftCallbackFunc = 0;
}
void MenuItem::setText(const char* itemText)
{
_itemText = itemText;
}
const char* MenuItem::getText()
{
return _itemText;
}
const char* MenuItem::getDisplayText()
{
return _itemText;
}
// Add items
void MenuItem::addDown(MenuItem* menuItem)
{
//menuItem->_upItem = this;
_downItem = menuItem;
}
void MenuItem::addRight(MenuItem* menuItem)
{
menuItem->_leftItem = this;
if ( _upItem != 0)
{
menuItem->_upItem = _upItem;
}
_rightItem = menuItem;
}
void MenuItem::addRightCallback(void* callbackObj, void (*callbackFunction)(void* callbackObj))
{
_rightCallback = callbackObj;
_rightCallbackFunc = callbackFunction;
}
void MenuItem::addLeftCallback(void* callbackObj, void (*callbackFunction)(void* callbackObj))
{
_leftCallback = callbackObj;
_leftCallbackFunc = callbackFunction;
}
// Navigate items
MenuItem* MenuItem::moveRight()
{
if (! valueEntry && _rightItem != 0)
{
return _rightItem;
}
else
{
if (_rightCallbackFunc)
{
_rightCallbackFunc(_rightCallback);
}
return this;
}
}
MenuItem* MenuItem::moveLeft()
{
if (! valueEntry && _leftItem != 0)
{
return _leftItem;
}
else
{
if (_leftCallbackFunc)
{
_leftCallbackFunc(_leftCallback);
}
return this;
}
}
MenuItem* MenuItem::moveUp()
{
if (!valueEntry && _upItem != 0)
{
return _upItem;
}
else
{
valueEntry = 0;
return this;
}
}
MenuItem* MenuItem::moveDown()
{
if (_downItem != 0)
{
_downItem->_upItem = this;
return _downItem;
}
else
{
// No lower entry so make this value entry mode
valueEntry = 1;
return this;
}
}
void MenuItem::setValue(bool value)
{
current_value = value;
}
void MenuItem::setValue(float value)
{
current_value = value * 100;
}
void MenuItem::setValue(int value)
{
current_value = value;
}
float MenuItem::getFloatValue()
{
return (float)current_value / 100;
}
int MenuItem::getIntValue()
{
return (int)current_value;
}
bool MenuItem::getBoolValue()
{
return current_value >= 1;
}