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Currently, Processing defaults to pixelDensity(1), requiring users to manually set pixelDensity(2) or pixelDensity(displayDensity()) for high-DPI support. This proposal sets the default to the display's actual density, improving visual quality by default while allowing users to override it.
Potential benefits
Sharper rendering on high-DPI displays.
Possible drawbacks
No response
Additional context
No response
Would you like to work on the issue?
This is a small change which would make a good first issue. I'm happy to leave it to a new contributor.
The text was updated successfully, but these errors were encountered:
Most relevant area for this enhancement?
Core/Environment/Rendering
Feature to enhance
pixelDensity()
Desired enhancement
Currently, Processing defaults to
pixelDensity(1)
, requiring users to manually setpixelDensity(2)
orpixelDensity(displayDensity())
for high-DPI support. This proposal sets the default to the display's actual density, improving visual quality by default while allowing users to override it.Potential benefits
Sharper rendering on high-DPI displays.
Possible drawbacks
No response
Additional context
No response
Would you like to work on the issue?
This is a small change which would make a good first issue. I'm happy to leave it to a new contributor.
The text was updated successfully, but these errors were encountered: