|
1 | 1 | #include "global.h"
|
| 2 | +#include "item_actions.h" |
2 | 3 | #include "code_803E668.h"
|
3 | 4 | #include "code_8041AD0.h"
|
4 | 5 | #include "code_8045A00.h"
|
@@ -83,47 +84,6 @@ Entity *sub_80696FC(Entity *);
|
83 | 84 | extern void DisplayMsgIfNewIqSkillLearned(EntityInfo *, s32);
|
84 | 85 | extern u32 HandleDamagingMove(struct Entity *, struct Entity *, struct Move *, u32, u32);
|
85 | 86 |
|
86 |
| -void StunSeedItemAction(Entity *, Entity *); |
87 |
| -void MaxElixirAction(Entity *, Entity *); |
88 |
| -void ProteinItemAction(Entity *, Entity *); |
89 |
| -void CalciumItemAction(Entity *, Entity *); |
90 |
| -void IronItemAction(Entity *, Entity *); |
91 |
| -void ZincItemAction(Entity *, Entity *); |
92 |
| -void sub_80487CC(Entity *, Entity *, u32, u32); |
93 |
| -void GrimyFoodItemAction(Entity *, Entity *); |
94 |
| -void HandleGummiItemAction(Entity *, Entity *, u8); |
95 |
| -void IcePartItemAction(Entity *, Entity *, u8); |
96 |
| -void SteelPartItemAction(Entity *, Entity *, u8); |
97 |
| -void RockPartItemAction(Entity *, Entity *, u8); |
98 |
| -void MusicBoxItemAction(Entity *, Entity *, u8); |
99 |
| -void nullsub_94(Entity *, Entity *, u8); |
100 |
| -void KeyItemAction(Entity *, Entity *, u8); |
101 |
| -void sub_8078B5C(Entity *, Entity *, u32, u32, u32); |
102 |
| -void sub_8048340(Entity *, Entity *, u32); |
103 |
| -void HealSeedItemAction(Entity *, Entity *, u8); |
104 |
| -void WishStoneItemAction(Entity *, Entity *, u8); |
105 |
| -void OranBerryItemAction(Entity *, Entity *); |
106 |
| -void ChestoBerryItemAction(Entity *, Entity *); |
107 |
| -void JoySeedItemAction(Entity *, Entity *); |
108 |
| -void GinsengItemAction(Entity *, Entity *); |
109 |
| -void BlastSeedItemAction(Entity *, Entity *, u8); |
110 |
| -void SitrusBerryItemAction(Entity *, Entity *); |
111 |
| -void WarpSeedItemAction(Entity *, Entity *); |
112 |
| -void PlainSeedItemAction(Entity *, Entity *); |
113 |
| -void SleepSeedItemAction(Entity *, Entity *); |
114 |
| -void TotterSeedItemAction(Entity *, Entity *); |
115 |
| -void CheriBerryItemAction(Entity *, Entity *); |
116 |
| -void PechaBerryItemAction(Entity *, Entity *); |
117 |
| -void QuickSeedItemAction(Entity *, Entity *); |
118 |
| -void HungerSeedItemAction(Entity *, Entity *); |
119 |
| -void RawstBerryItemAction(Entity *, Entity *); |
120 |
| -void LifeSeedItemAction(Entity *, Entity *); |
121 |
| -void AllureSeedItemAction(Entity *, Entity *); |
122 |
| -void EyedropSeedItemAction(Entity *, Entity *); |
123 |
| -void BlinkerSeedItemAction(Entity *, Entity *); |
124 |
| -void DoomSeedItemAction(Entity *, Entity *); |
125 |
| -void sub_80482FC(Entity *, Entity *, u32, u8); |
126 |
| - |
127 | 87 | extern void sub_8071DA4(Entity *);
|
128 | 88 | extern void SetShopkeeperAggression(Entity *, Entity *);
|
129 | 89 | extern void sub_806A6E8(Entity *);
|
|
0 commit comments