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Few ideas for the DuckHunt plugin #30

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TehPeGaSuS opened this issue Jul 22, 2020 · 0 comments
Open
3 tasks

Few ideas for the DuckHunt plugin #30

TehPeGaSuS opened this issue Jul 22, 2020 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed

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@TehPeGaSuS
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TehPeGaSuS commented Jul 22, 2020

  • Add a DuckHunt.minPoints and DuckHunt.maxPoints which would give a random amount of points between those two values to the user that shoots the duck.
  • Add a endless mode that would make the hunt endless instead of the default 5 ducks per hunt. The endless mode would make the duck run away after a defined DuckHunt.maxWaitShoot
  • Add an option to add a tail to the duck and randomise the tail and body, which would be helpful to avoid people that create automatic triggers in their scripts to the automatically shoot ducks based in the duck body.
    Below, there's an example of a eggdrop script that does such:
    [11:49:00] <+Duckie> -.,.-°`'°-.,.-°`'° §_@< QUACK
    [11:56:00] <+Duckie> -.,,.-°''°-.,,.-°''° §_ò{ QUAAAC
    [12:15:01] <+Duckie> -.,.-°`'°-.,.-°`'° _^< KWACK
    [12:26:00] <+Duckie> .,,.°'`'°.,,.°'`'° §_Ø< KAACK

Cheers!

Edit: added a better explanation to the endless game mode

@oddluck oddluck added enhancement New feature or request help wanted Extra attention is needed labels Jul 22, 2020
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