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Rework the way we handle the fact that the ARM simulator uses a
separate JS stack. In exception handling, we need to be able to compare addresses into the JavaScript portion of the stack with the address of a C++ handler on the stack. Since the stacks are separate on the simulator, we need a JavaScript stack address corresponding to a C++ try catch handler in order to perform valid address comparisons. On the simulator, we now link the C++ try catch handlers indirectly through the JS stack and use the JS stack indirection address for comparisons. JS C++ handler [C++ address] <------ next_ \ \ \----> handler [C++ address] <------ next_ On actual hardware the C++ try catch handlers continue to be directly linked. BUG=http://code.google.com/p/v8/issues/detail?id=271 Review URL: http://codereview.chromium.org/360004 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3228 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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// Copyright 2009 the V8 project authors. All rights reserved. | ||
// Redistribution and use in source and binary forms, with or without | ||
// modification, are permitted provided that the following conditions are | ||
// met: | ||
// | ||
// * Redistributions of source code must retain the above copyright | ||
// notice, this list of conditions and the following disclaimer. | ||
// * Redistributions in binary form must reproduce the above | ||
// copyright notice, this list of conditions and the following | ||
// disclaimer in the documentation and/or other materials provided | ||
// with the distribution. | ||
// * Neither the name of Google Inc. nor the names of its | ||
// contributors may be used to endorse or promote products derived | ||
// from this software without specific prior written permission. | ||
// | ||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | ||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | ||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | ||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | ||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | ||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | ||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | ||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
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#ifndef V8_SIMULATOR_H_ | ||
#define V8_SIMULATOR_H_ | ||
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#if V8_TARGET_ARCH_IA32 | ||
#include "ia32/simulator-ia32.h" | ||
#elif V8_TARGET_ARCH_X64 | ||
#include "x64/simulator-x64.h" | ||
#elif V8_TARGET_ARCH_ARM | ||
#include "arm/simulator-arm.h" | ||
#else | ||
#error Unsupported target architecture. | ||
#endif | ||
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#endif // V8_SIMULATOR_H_ |
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