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savestate #11
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不是,因为这个0.5.8是原未修改代码。所以你可以参考old里面的数据库操作。 原未修改代码可以通过全局函数或者配置函数处理 配置函数处理 全局函数搜索onsavestate config.onsavestate = function (obj) config.onloadstate = function (fn) 全局函数2 搜索 EJS_loadState(statebuffer) |
当你理解他的事件操作,还可以把存放储存去服务器(自己的服务器,放github不可能的) 但是不建議存儲即使存檔。因為文件很大的,1-7MB。 |
能哥,谢谢你这么快的回复,你能加个qq或者微信吗 |
加微信就算了,还让不让人打游戏了。弄个微信群,互助吧 |
哈哈,好的能哥 |
谢谢能哥,我加了长颈鹿那个 |
能哥,如果存档必须保存到本地,该如何做呢
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