-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMainFrame.java
419 lines (378 loc) · 11.6 KB
/
MainFrame.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
package boardgame.gui;
import boardgame.play.*;
import boardgame.pieces.*;
import boardgame.data.*;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.GraphicsConfiguration;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import java.awt.HeadlessException;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.ArrayList;
import javax.swing.*;
import javax.swing.filechooser.FileNameExtensionFilter;
public class MainFrame extends JFrame {
public GUI gui;
public ChessGame game;
private JMenuBar menu;
private JMenu file;
private JMenuItem save;
private JMenuItem exit;
private JMenuItem open;
private JMenu edit;
private JMenu white;
private JMenu black;
private JMenuItem setWhite;
private JMenuItem setBlack;
private JMenuItem renameWhite;
private JMenuItem renameBlack;
private JMenu help;
private JMenuItem rules;
private JFileChooser chooser;
private Console console;
private JPanel buttons;
private JButton redo;
private JButton undo;
private JButton resign;
public Color toMove;
private JScrollPane boardScroller;
private JScrollPane textScroller;
private JTextArea movesHistory;
private JScrollPane movesScroller;
private JColorChooser colorChooser;
private JMenuItem colorWhite;
private JMenuItem colorBlack;
private JMenuItem newGame;
public MainFrame() throws HeadlessException {
// TODO Auto-generated constructor stub
}
public MainFrame(GraphicsConfiguration gc) {
super(gc);
// TODO Auto-generated constructor stub
}
public MainFrame(String title) throws HeadlessException {
super(title);
// TODO Auto-generated constructor stub
}
public MainFrame(String title, GraphicsConfiguration gc) {
super(title, gc);
// TODO Auto-generated constructor stub
}
public MainFrame(GUI gui) {
super();
this.gui = gui;
menu = new JMenuBar();
file = new JMenu("File");
edit = new JMenu("Edit");
save = new JMenuItem("Save");
open = new JMenuItem("Open");
exit = new JMenuItem("Exit");
white = new JMenu("White");
black = new JMenu("Black");
setWhite = new JMenuItem("Set White");
setBlack = new JMenuItem("Set Black");
renameWhite = new JMenuItem("Rename");
renameBlack = new JMenuItem("Rename");
save.addActionListener(new MenuListener());
open.addActionListener(new MenuListener());
exit.addActionListener(new MenuListener());
setWhite.addActionListener(new MenuListener());
setBlack.addActionListener(new MenuListener());
renameWhite.addActionListener(new MenuListener());
renameBlack.addActionListener(new MenuListener());
colorWhite = new JMenuItem("Recolor Light Squares...");
colorBlack = new JMenuItem("Recolor Dark Squares...");
colorWhite.addActionListener(new MenuListener());
colorBlack.addActionListener(new MenuListener());
newGame = new JMenuItem("New");
newGame.addActionListener(new MenuListener());
file.add(newGame);
file.add(open);
file.add(save);
file.add(exit);
white.add(renameWhite);
white.add(setWhite);
black.add(renameBlack);
black.add(setBlack);
edit.add(white);
edit.add(black);
edit.add(colorWhite);
edit.add(colorBlack);
help = new JMenu("Help");
rules = new JMenuItem("Rules");
rules.addActionListener(new MenuListener());
help.add(rules);
menu.add(file);
menu.add(edit);
menu.add(help);
this.setJMenuBar(menu);
this.setLayout(new BorderLayout());
boardScroller = new JScrollPane(this.gui);
boardScroller.setAutoscrolls(true);
add(boardScroller, BorderLayout.CENTER);
//add(this.gui, BorderLayout.CENTER);
console = new Console();
System.setOut(console.getPrintStream());
textScroller = new CustomScroller(this.console);
//textScroller.setMaximumSize(new Dimension(500, 100));
//textScroller.setAutoscrolls(true);
textScroller.setVerticalScrollBarPolicy(JScrollPane.VERTICAL_SCROLLBAR_ALWAYS);
//text.setMaximumSize(new Dimension (500, 100));
this.add(textScroller, BorderLayout.SOUTH);
movesHistory = new Console();
movesScroller = new CustomScroller(this.movesHistory);
movesScroller.setAutoscrolls(true);
this.add(movesScroller, BorderLayout.EAST);
chooser = new JFileChooser();
FileNameExtensionFilter filter = new FileNameExtensionFilter("*.pgn, *.txt", "pgn", "txt");
chooser.setFileFilter(filter);
colorChooser = new JColorChooser();
this.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
this.addWindowListener(new ExitListener());
redo = new JButton("Redo");
redo.addActionListener(new ButtonListener());
undo = new JButton("Undo");
undo.addActionListener(new ButtonListener());
resign = new JButton("Resign");
resign.addActionListener(new ButtonListener());
buttons = new JPanel();
buttons.setLayout(new GridLayout(3, 1));
buttons.add(undo);
buttons.add(redo);
buttons.add(resign);
this.add(buttons, BorderLayout.WEST);
}
public void setGame(ChessGame game) {
this.game = game;
return;
}
public void printMovesHistory() {
StringBuilder text = new StringBuilder();
ArrayList<String> moveList = game.getBoard().getMoves();
for (int i = 0; i < moveList.size(); i++) {
if (i%2 == 0) {
text.append(Integer.toString(i/2 + 1) + ". " + moveList.get(i));
}
else {
text.append("\t" + moveList.get(i) + "\n");
}
}
movesHistory.setText(text.toString());
}
private class MenuListener implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
JMenuItem source = (JMenuItem)e.getSource();
if (source.equals(open)) {
chooser.setFileSelectionMode(JFileChooser.FILES_ONLY);
chooser.setVisible(true);
int code = chooser.showOpenDialog(menu.getParent().getParent());
if (code == JFileChooser.APPROVE_OPTION) {
File gameFile = chooser.getSelectedFile();
try {
FileInputStream is = new FileInputStream(gameFile);
toMove = gui.getBoard().ReadFile(is);
is.close();
gui.updateBoard(gui.getBoard());
//game.setToMove(toMove); //this breaks the game for some reason
gui.setError(true); //this works around it by making game figure it out
return;
} catch (IOException e1) {
e1.printStackTrace();
}
}
}
else if (source.equals(save)) {
chooser.setVisible(true);
int code = chooser.showSaveDialog(menu.getParent().getParent());
if (code == JFileChooser.APPROVE_OPTION) {
File saveFile = chooser.getSelectedFile();
if (!saveFile.getAbsolutePath().contains(".pgn")) {
saveFile = new File(saveFile.getAbsolutePath() + ".pgn");
}
try {
FileOutputStream os = new FileOutputStream(saveFile);
Board b = gui.getBoard();
b.SaveFile(os);
System.out.println("File saved!");
os.close();
gui.updateBoard(b);
} catch (IOException f) {
// TODO Auto-generated catch block
f.printStackTrace();
}
}
}
else if (source.equals(exit)) {
if (game.getMode() != 3) {
gui.setQuit(true);
game.setGameOver(true);
}
else {
game.gameOver = true;
if (game.getBoard().getMateFlag() != 0) {
game.setGameOver(true); //Fixes issue when game over window won't close
}
}
}
else if (source.equals(renameWhite)) {
String name = JOptionPane.showInputDialog(menu.getParent(), "Enter the name for White: ");
game.getWhite().setName(name);
game.renamed = true;
return;
}
else if (source.equals(renameBlack)) {
String name = JOptionPane.showInputDialog(menu.getParent(), "Enter the name for Black: ");
game.getBlack().setName(name);
game.renamed = true;
return;
}
else if (source.equals(setWhite)) {
int prevMode = game.getMode();
if (prevMode == 3) {
game.pause = true;
}
int confirm = JOptionPane.showConfirmDialog(menu.getParent(), "Is a person playing white?");
String name;
Player whitePlayer;
if (confirm == JOptionPane.CANCEL_OPTION) {
return;
}
if (confirm == JOptionPane.YES_OPTION) {
name = JOptionPane.showInputDialog(menu.getParent(), "Enter the name for White: ");
whitePlayer = new Human(name, Color.WHITE, gui);
if (game.getMode() == 2 || game.getMode() == 3) {
game.setMode(game.getMode() -2);
}
}
else {
whitePlayer = new Computer("White Computer", Color.WHITE);
if (game.getMode() == 0 || game.getMode() == 1) {
game.setMode(game.getMode() + 2);
}
}
game.setWhite(whitePlayer);
game.renamed = true;
if (prevMode == 3) {
game.setPause(false);
}
}
else if (source.equals(setBlack)) {
int prevMode = game.getMode();
if (prevMode == 3) {
game.pause = true;
}
int confirm = JOptionPane.showConfirmDialog(menu.getParent(), "Is a person playing black?");
String name;
Player blackPlayer;
if (confirm == JOptionPane.CANCEL_OPTION) {
return;
}
if (confirm == JOptionPane.YES_OPTION) {
name = JOptionPane.showInputDialog(menu.getParent(), "Enter the name for Black: ");
blackPlayer = new Human(name, Color.BLACK, gui);
if (game.getMode() == 1 || game.getMode() == 3) {
game.setMode(game.getMode() -1);
}
}
else {
blackPlayer = new Computer("Black Computer", Color.BLACK);
if (game.getMode() == 0 || game.getMode() == 2) {
game.setMode(game.getMode() + 1);
}
}
game.setBlack(blackPlayer);
game.renamed = true;
if (prevMode == 3) {
game.setPause(false);
}
}
else if (source.equals(rules)) {
RulesGUI r = new RulesGUI();
}
else if (source.equals(colorWhite)) {
java.awt.Color selected = JColorChooser.showDialog(getParent(), "Choose a color", SquareButton.WHITE);
if (selected == null) { return; }
SquareButton.adjustWhite(selected);
gui.updateBoard(gui.board);
}
else if (source.equals(colorBlack)) {
java.awt.Color selected = JColorChooser.showDialog(getParent(), "Choose a color", SquareButton.GREEN);
if (selected == null) { return; }
SquareButton.adjustGreen(selected);
gui.updateBoard(gui.board);
}
else if (source.equals(newGame)) {
game.immediateStart = true;
if (game.getMode() != 3) {
gui.setQuit(true);
game.setGameOver(true);
}
else {
game.gameOver = true;
if (game.getBoard().getMateFlag() != 0) {
game.setGameOver(true); //Fixes issue when game over window won't close
}
}
}
else {
}
}
}
private class ButtonListener implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
JButton source = (JButton)e.getSource();
if (source.equals(undo)) {
if (game.getMode() != 3 || game.renamed) {
gui.setUndo(true);
}
if (gui.getBoard().getMateFlag() != 0) {
game.setUndo(true);
}
//game.set
}
else if (source.equals(redo)) {
if (game.getMode() != 3) {
gui.setRedo(true);
}
if (gui.getBoard().getMateFlag() != 0) {
game.setRedo(true);
}
//something with game?
}
else if (source.equals(resign)) {
if (game.getMode() != 3) {
gui.setQuit(true);
}
//game ?
}
}
}
private class ExitListener extends WindowAdapter {
@Override
public void windowClosing(WindowEvent e) {
if (game.getMode() != 3) {
gui.setQuit(true);
game.setGameOver(true);
}
else {
game.gameOver = true;
if (game.getBoard().getMateFlag() != 0) {
game.setGameOver(true); //Fixes issue when game over window won't close
}
}
}
}
}