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The benefit is just remaining in the flow state. As creative artist types, everything we can do to optimize and stay in that flow state, the better we will be.
In my case, and in the way my brain works, the flow state is achieved with minimal context switching.
Drawing polygonal fills, lasso fills, is a fast way to block in colors and shapes while in that flow state.
It is absolutely a workflow ergonomic feature thing. A programmer would think "this feature exists." and yes the ability to draw an outline and fill it exists, but that's the 1 extra step that requires a context shift.
You want to keep artists in their flow state as much as possible as a maker of a creative art app :)
See this video.
TL;DR: how it works. (these videos are using grafx2 BTW - http://grafx2.chez.com/ but many paint apps have these features)
For polygonal line:
For polygonal fill:
Same as above, except add step:
5. After drawing polygonal shape fill it with color
Why? Because we artists are lazy and this method of drawing kicks ass for blocking in shapes VERY quickly.
Extra credit if you do also a polygonal free-hand fill tool :) wherein we draw, using a single motion to create a shape and it fills it automatically.
Thank you sir!
polygonal-tools-icy-request.mp4
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