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Move newly created windows to the last known zone issue in FancyZone in certain programs #29029

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doseonfairsutdios opened this issue Oct 5, 2023 · 2 comments
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Issue-Bug Something isn't working Resolution-Duplicate There's another issue on the tracker that's pretty much the same thing.

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@doseonfairsutdios
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Microsoft PowerToys version

0.74.1

Installation method

PowerToys auto-update

Running as admin

Yes

Area(s) with issue?

FancyZones

Steps to reproduce

  1. In FancyZone, enable the Move newly created windows to the last known zone option.
  2. Orient the Godot project window to FancyZone.
  3. In the Godot editor, open a pop-up window like ProjectSettings or EditorSettings, or run the scene.
  4. All windows will always fit into the Godot project window.
    option

✔️ Expected Behavior

The Godot project window and pop-up windows within the editor must be sized separately.
Expected
expected2

❌ Actual Behavior

All Godot editor pop-up windows open the same size as the Godot project window.
actual
actual2

Other Software

Godot Engine v4.2.dev5 stable.mono.official

@doseonfairsutdios doseonfairsutdios added Issue-Bug Something isn't working Needs-Triage For issues raised to be triaged and prioritized by internal Microsoft teams labels Oct 5, 2023
@TheJoeFin
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/dup #18814

@microsoft-github-policy-service
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Hi! We've identified this issue as a duplicate of another one that already exists on this Issue Tracker. This specific instance is being closed in favor of tracking the concern over on the referenced thread. Thanks for your report!

@microsoft-github-policy-service microsoft-github-policy-service bot added Resolution-Duplicate There's another issue on the tracker that's pretty much the same thing. and removed Needs-Triage For issues raised to be triaged and prioritized by internal Microsoft teams labels Oct 6, 2023
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Labels
Issue-Bug Something isn't working Resolution-Duplicate There's another issue on the tracker that's pretty much the same thing.
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