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docs: update readme
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readme.md

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A quick n dirty implementation of the Lox language, according to the book [Crafting Interpreters](https://craftinginterpreters.com/) in rust.
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This is my cutting-teeth intro to Rust, from real code and first principles. All omissions and errors are mine.
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However, this doesn't mean its quick (compilers certainly aren't!) or dirty (Rust won't allow it, and also all the tests according to Munificent's spec pass). This is my cutting-teeth intro to Rust, from real code and first principles. All omissions and errors are mine.
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The code samples (which are also e2e tests) are located [here](./loxrs_interpreter/src/lox/interpreter/test/e2e/). There are examples of both valid and invalid `lox` code.
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==> true
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==> 189.5220010280609
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```
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The bytecode interpreter ought to be much faster.

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