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Only RetroArch bugs should be filed here. Not core bugs or game bugs
This is not a forum or a help section, this is strictly developer oriented
Description
WASAPI with multi-channel audio causes sync issue (about 75% underrun). If sound device is set to output 2 channels, the problem will disappear, everything is fine.
Expected behavior
WASAPI with multi channel audio with 0% underrun.
Actual behavior
WASAPI with multi channel audio with 75% underrun.
Steps to reproduce the bug
set audio device to output multi channels (ie. 5.1)
run any game with any core.
reproduce the bug.
Bisect Results
RetroArch 1.16 and newer
Version/Commit
RetroArch: 1.19.1 Stable
OS: Windows 11
The text was updated successfully, but these errors were encountered:
First and foremost consider this:
Description
WASAPI with multi-channel audio causes sync issue (about 75% underrun). If sound device is set to output 2 channels, the problem will disappear, everything is fine.
Expected behavior
WASAPI with multi channel audio with 0% underrun.
Actual behavior
WASAPI with multi channel audio with 75% underrun.
Steps to reproduce the bug
Bisect Results
RetroArch 1.16 and newer
Version/Commit
The text was updated successfully, but these errors were encountered: