-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathheatmap.cpp
319 lines (260 loc) · 9.08 KB
/
heatmap.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
#include <algorithm>
#include <chrono>
#include <fstream>
#include "heatmap.h"
//-----------------------------------------------------------------------------
OneTapHeatmap::OneTapHeatmap(int layersN, int rowsN, int colsN) : v(layersN, rowsN, colsN, 0) {}
//-----------------------------------------------------------------------------
void OneTapHeatmap::onTap(Tap tap) {
v[tap]++;
}
//-----------------------------------------------------------------------------
void OneTapHeatmap::save(std::ostream& out) const {
v.save(out);
}
//-----------------------------------------------------------------------------
void OneTapHeatmap::load(std::istream& in) {
v.load(in);
}
//-----------------------------------------------------------------------------
int OneTapHeatmap::layersCount(void) const {
return v.layersCount();
}
//-----------------------------------------------------------------------------
int OneTapHeatmap::rowsCount(void) const {
return v.rowsCount();
}
//-----------------------------------------------------------------------------
int OneTapHeatmap::colsCount(void) const {
return v.colsCount();
}
//-----------------------------------------------------------------------------
int OneTapHeatmap::getTapCount(Tap tap) const {
return v[tap];
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
TwoTapHeatmap::TwoTapHeatmap(int layersN, int rowsN, int colsN) : v(layersN, rowsN, colsN, OneTapHeatmap(1, rowsN, colsN)) {}
//-----------------------------------------------------------------------------
void TwoTapHeatmap::onTap(Tap tap) {
if (lastTap.layer != -1)
v[lastTap].onTap(tap);
lastTap = tap;
}
//-----------------------------------------------------------------------------
void TwoTapHeatmap::save(std::ostream& out) const {
v.save(out);
}
//-----------------------------------------------------------------------------
void TwoTapHeatmap::load(std::istream& in) {
v.load(in);
}
//-----------------------------------------------------------------------------
int TwoTapHeatmap::layersCount(void) const {
return v.layersCount();
}
//-----------------------------------------------------------------------------
int TwoTapHeatmap::rowsCount(void) const {
return v.rowsCount();
}
//-----------------------------------------------------------------------------
int TwoTapHeatmap::colsCount(void) const {
return v.colsCount();
}
//-----------------------------------------------------------------------------
int TwoTapHeatmap::getTapCount(Tap first, Tap second) const {
return v[first].getTapCount(second);
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
DayHeatmap::DayHeatmap() : counter(0) {
updateToday();
}
//-----------------------------------------------------------------------------
void DayHeatmap::onTap(Tap tap) {
counter++;
statistics[today]++;
if (counter > tap_count_to_update_date) {
counter = 0;
updateToday();
}
}
//-----------------------------------------------------------------------------
void DayHeatmap::save(std::ostream& out) const {
out << statistics.size() << std::endl;
for (auto& i : statistics)
out << i.first << " " << i.second << std::endl;
}
//-----------------------------------------------------------------------------
void DayHeatmap::load(std::istream& in) {
int size;
in >> size;
for (int i = 0; i < size; ++i) {
int first, second;
in >> first >> second;
statistics[first] = second;
}
}
//-----------------------------------------------------------------------------
int DayHeatmap::getToday(void) const {
using namespace std::chrono;
int today1;
auto now = system_clock::now();
today1 = duration_cast<hours>(now.time_since_epoch()).count();
today1 /= 24;
return today1;
}
//-----------------------------------------------------------------------------
int DayHeatmap::getYear(int day) const {
using namespace std::chrono;
int today1 = getToday();
day = today1 - day;
auto now = system_clock::now();
now -= hours(24*day);
time_t tt = system_clock::to_time_t(now);
tm local_tm = *localtime(&tt);
return local_tm.tm_year + 1900;
}
//-----------------------------------------------------------------------------
int DayHeatmap::getMonth(int day) const {
using namespace std::chrono;
int today1 = getToday();
day = today1 - day;
auto now = system_clock::now();
now -= hours(24*day);
time_t tt = system_clock::to_time_t(now);
tm local_tm = *localtime(&tt);
return local_tm.tm_mon + 1;
}
//-----------------------------------------------------------------------------
int DayHeatmap::getDay(int day) const {
using namespace std::chrono;
int today1 = getToday();
day = today1 - day;
auto now = system_clock::now();
now -= hours(24*day);
time_t tt = system_clock::to_time_t(now);
tm local_tm = *localtime(&tt);
return local_tm.tm_mday;
}
//-----------------------------------------------------------------------------
std::map<int, int32_t> DayHeatmap::getStatistics() const {
return statistics;
}
//-----------------------------------------------------------------------------
void DayHeatmap::updateToday() {
using namespace std::chrono;
auto now = system_clock::now();
today = duration_cast<hours>(now.time_since_epoch()).count();
today /= 24;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
AllStatistics::AllStatistics(const std::string& file) : onetap(1, 1, 1), twotap(1, 1, 1), daytap(), file(file) {}
//-----------------------------------------------------------------------------
void AllStatistics::load(void) {
std::ifstream fin(file);
if (fin) {
onetap.load(fin);
twotap.load(fin);
daytap.load(fin);
fin.close();
}
}
//-----------------------------------------------------------------------------
void AllStatistics::save(void) const {
std::ofstream fout(file);
onetap.save(fout);
twotap.save(fout);
daytap.save(fout);
fout.close();
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void Fingers::save(std::ostream& out) const {
v.save(out);
}
//-----------------------------------------------------------------------------
void Fingers::load(std::istream& in) {
v.load(in);
}
//-----------------------------------------------------------------------------
int Fingers::getFinger(Tap tap) const {
tap.layer = 0;
return v[tap].first;
}
//-----------------------------------------------------------------------------
int Fingers::getRow(Tap tap) const {
tap.layer = 0;
return v[tap].second;
}
//-----------------------------------------------------------------------------
std::string Fingers::getHandName(int finger) {
if (finger < 5)
return "left";
else if (finger < 10)
return "right";
else
return "any";
}
//-----------------------------------------------------------------------------
std::string Fingers::getFingerName(int finger) {
const std::vector<std::string> mas = {
"pinkie",
"ring",
"middle",
"index",
"thumb",
"thumb",
"index",
"middle",
"ring",
"pinkie",
"any",
};
return mas[finger];
}
//-----------------------------------------------------------------------------
std::string Fingers::getRowName(int row) {
const std::vector<std::string> mas = {
"any",
"2-low",
"1-low",
"home",
"1-up",
"2-up",
};
return mas[row];
}
//-----------------------------------------------------------------------------
void Fingers::set(Tap tap, int finger, int row) {
tap.layer = 0;
v[tap] = std::pair<int, int>(finger, row);
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void Names::save(std::ostream& out) const {
v.save(out);
}
//-----------------------------------------------------------------------------
void Names::load(std::istream& in) {
v.load(in);
}
//-----------------------------------------------------------------------------
std::string Names::getName(Tap tap) {
return v[tap];
}
//-----------------------------------------------------------------------------
void Names::setName(Tap tap, const std::string& name) {
v[tap] = name;
}