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Anatomy Of A Video Game

This is a project to explore and learn various aspects of building video games. The goal of this reference implementation is to use minimal dependencies and build as much as possible from scratch using just DirectX 12 on Windows.

Bird Game

This is a clone of the popular Flappy Bird game.

Module 1

  • Set up a window
  • Set up a basic game loop

Module 2

  • Draw a texture on screen
  • Add a method to draw text on screen using bitmap fonts

Module 3

  • Create a Sprite object that the game code can use to draw images on screen
  • Support loading PNG images into sprites
  • Support animated sprites