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bug(android): application hang detected #13310
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There are potentially-related issues I can find that lightly suggest there could be something WebView related here.
After seeing the latter link above, I asked @darcywong00 to check into it via the Play console, but he was unable to find anything clearly correlated in the manner described by that post.
That request was on 2025-01-28. |
There are some links that pop up talking about the NDK, but those should be ignored. Native Development Kit. |
Sentry Issue: KEYMAN-ANDROID-39Y
Current example event's breadcrumbs:
Examining another event, the same breadcrumbs appear far back in history, with a lot of more recent "screen on" / "screen off" / "low memory" / "orientation changed" device-state breadcrumbs. So... we're probably not in ANR mode during engine init for that case. |
Sentry Issue: KEYMAN-ANDROID-6CB And now for a completely different ANR case:
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Sentry Issue: KEYMAN-ANDROID-6CZ More ANRs for the party:
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Sentry Issue: KEYMAN-ANDROID-5EH
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It's unclear whether any of these ANR event sources is directly tied to the original Sentry crash depicted in the description. That said, if the ANR state is generally reached before the SIGTRAP / kill signal crashes the app, these seem to be our best leads. There are admittedly a remarkable amount of them centered around WebView access, init, and version-checking. |
While oriented to Android apps using the Unity game engine, I found the first example on this link to be potentially useful: https://developer.android.com/games/engines/unity/unity-anrs-list I've seen almost that exact stack trace in some of the ANRs viewable through Sentry. |
A general-purpose ANR page: https://developer.android.com/topic/performance/vitals/anr |
Sentry Issue: KEYMAN-ANDROID-4J
Web searches tend to strongly correlate this with an "ANR" - Application Not Responding - as Android tends to put it.
No Keyman or KeymanEngine stack frames appear in the stacktrace; our libraries don't even appear under "images".
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