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polaczenietcp.cpp
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#include "polaczenietcp.h"
PolaczenieTCP::PolaczenieTCP(QString IP, quint16 port)
{
this->socket = new QTcpSocket();
this->mutex = new QMutex();
this->IP = IP;
this->port = port;
}
PolaczenieTCP::~PolaczenieTCP()
{
this->Rozlacz();
delete this->socket;
}
bool PolaczenieTCP::Polacz()
{
this->socket->connectToHost(this->IP, this->port);
if(!this->socket->waitForConnected(3000))
{
//QMessageBox::critical(nullptr, "Błąd", socket->errorString());
return 0;
}
connect(this->socket, SIGNAL(readyRead()), this, SLOT(sloOdbierzWiadomosc()));
return 1;
}
void PolaczenieTCP::Rozlacz()
{
this->socket->abort();
}
QByteArray* PolaczenieTCP::OdbierzWiadomosc()
{
this->socket->waitForReadyRead();
QByteArray* dane = new QByteArray(this->socket->readAll());
return dane;
}
void PolaczenieTCP::sloOdbierzWiadomosc()
{
QByteArray* dane = new QByteArray(this->socket->readAll());
emit(sigOdebrano(dane));
}
void PolaczenieTCP::sloWyslijWiadomosc(QByteArray *wiadomosc)
{
this->mutex->lock();
this->socket->write(*wiadomosc);
this->mutex->unlock();
}