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10004_bicolor.cpp
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#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef vector<ll> vi;
typedef vector<vi> vvi;
const int mod = 1000000007;
const int sze = 100010;
int dr[] = {1, 1, 0, -1, -1, -1, 0, 1};
int dc[] = {0, 1, 1, 1, 0, -1, -1 , -1};
enum color {RED, BLACK, UNCOLORED};
vi parent;
vector<color> c;
vi g[205]; //graph g can contain maximum 100 vertices
void addEdge(int u, int v) {
//adds edge from ver u--v
g[u].push_back(v);
g[v].push_back(u);
}
bool isBipartitie(int src) {
queue<int> q;
q.push(src);
c[src] = RED; //let us mark it RED
color curColor = RED;
while (!q.empty()) {
int cur = q.front();
curColor = c[cur];
q.pop();
for (auto ngbr : g[cur]) {
color next = curColor == RED ? BLACK : RED;
if (c[ngbr] == UNCOLORED) {
//lets color the ngbr
c[ngbr] = next;
parent[ngbr] = cur;
q.push(ngbr);
}
//not a direct edge
else if (c[ngbr] == curColor) return false;
}
}
return true;
}
int main() {
// freopen("in", "r", stdin);
int n;
while (cin >> n && n != 0) {
c.assign(n, UNCOLORED);
parent.assign(n, -1);
int e;
cin >> e;
while (e--) {
int u, v;
cin >> u >> v;
addEdge(u, v);
}
if (isBipartitie(0)) {
cout << "BICOLORABLE.\n";
}
else {
cout << "NOT BICOLORABLE.\n";
}
for (int i = 0; i < n; ++i) g[i].clear();
}
}