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Update README.md
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MagicEditor/README.md

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@@ -4,7 +4,15 @@ This program is used to edit various abilities usable in the game.
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Current progress - Abilities fully editable, load and save from disk complete (any forgotten attributes like Range like I now realised and any special skill requisites can be added into the custom dictionary used by each skill).
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Next TODO - saving/loading of class templates with skilltrees.
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~~Next TODO - saving/loading of class templates with skilltrees.~~ Done!
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## Version 1.1:
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* Works out of the box, creating files as necessary
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* Saves/loads abilities (including new Range property), class templates with skill trees
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* Detects broken abilities (deleted or wrong ID), selvcorrects on load
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Next TODO - Detection of extra values in Base/Growth dictionaries, offering a button to a key/value editor in case of any existing. Priority sorta low.
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# Screenshots:
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## Selecting prerequisite skills:
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![screenshot](https://raw.githubusercontent.com/htmlcoderexe/3DGame/master/MagicEditor/MagicEditorPrereq.PNG)
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![screenshot](https://raw.githubusercontent.com/htmlcoderexe/3DGame/master/MagicEditor/MagicEditorPrereq.PNG)

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