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.. cpp:namespace:: nanobind

Frequently asked questions

Importing my module fails with an ImportError

If importing the module fails as shown below, you have not specified a matching module name in :cmake:command:`nanobind_add_module()` and :c:macro:`NB_MODULE() <NB_MODULE>`.

>>> import my_ext
ImportError: dynamic module does not define module export function (PyInit_my_ext)

Importing fails due to missing [lib]nanobind.{dylib,so,dll}

If importing the module fails as shown below, the extension cannot find the nanobind shared library component.

>>> import my_ext
ImportError: dlopen(my_ext.cpython-311-darwin.so, 0x0002):
Library not loaded: '@rpath/libnanobind.dylib'

This is really more of a general C++/CMake/build system issue than one of nanobind specifically. There are two solutions:

  1. Build the library component statically by specifying the NB_STATIC flag in :cmake:command:`nanobind_add_module()` (this is the default starting with nanobind 0.2.0).

  2. Ensure that the various shared libraries are installed in the right destination, and that their rpath is set so that they can find each other.

    You can control the build output directory of the shared library component using the following CMake command:

    set_target_properties(nanobind
      PROPERTIES
      LIBRARY_OUTPUT_DIRECTORY                <path>
      LIBRARY_OUTPUT_DIRECTORY_RELEASE        <path>
      LIBRARY_OUTPUT_DIRECTORY_DEBUG          <path>
      LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO <path>
      LIBRARY_OUTPUT_DIRECTORY_MINSIZEREL     <path>
    )

    Depending on the flags provided to :cmake:command:`nanobind_add_module()`, the shared library component may have a different name following the pattern nanobind[-abi3][-lto].

    The following CMake commands may be useful to adjust the build and install rpath of the extension:

    set_property(TARGET my_ext APPEND PROPERTY BUILD_RPATH "$<TARGET_FILE_DIR:nanobind>")
    set_property(TARGET my_ext APPEND PROPERTY INSTALL_RPATH ".. ?? ..")

Why are reference arguments not updated?

Functions like the following example can be exposed in Python, but they won't propagate updates to mutable reference arguments.

void increment(int &i) {
    i++;
}

This isn't specific to builtin types but also applies to STL collections and other types when they are handled using :ref:`type casters <type_casters>`. Please read the full section on :ref:`information exchange between C++ and Python <exchange>` to understand the issue and alternatives.

Why am I getting errors about leaked instances/functions/types?

Please see the dedicated documentation section on :ref:`reference leaks <refleaks>`.

Compilation fails with a static assertion mentioning NB_MAKE_OPAQUE()

If your compiler generates an error of the following sort, you are mixing type casters and bindings in a way that has them competing for the same types:

nanobind/include/nanobind/nb_class.h:207:40: error: static assertion failed: ↵
Attempted to create a constructor for a type that won't be  handled by the nanobind's ↵
class type caster. Is it possible that you forgot to add NB_MAKE_OPAQUE() somewhere?

For example, the following won't work:

#include <nanobind/stl/vector.h>
#include <nanobind/stl/bind_vector.h>

namespace nb = nanobind;

NB_MODULE(my_ext, m) {
    // The following line cannot be compiled
    nb::bind_vector<std::vector<int>>(m, "VectorInt");

    // This doesn't work either
    nb::class_<std::vector<int>>(m, "VectorInt");
}

This is not specific to STL vectors and will happen whenever casters and bindings target overlapping types.

:ref:`Type casters <type_casters>` employ a pattern matching technique known as partial template specialization. For example, nanobind/stl/vector.h installs a pattern that detects any use of std::vector<T, Allocator>, which overlaps with the above binding of a specific vector type.

The deeper reason for this conflict is that type casters enable a compile-time transformation of nanobind code, which can conflict with binding declarations that are a runtime construct.

To fix the conflict in this example, add the line :c:macro:`NB_MAKE_OPAQUE(T) <NB_MAKE_OPAQUE>`, which adds another partial template specialization pattern for T that says: "ignore T and don't use a type caster to handle it".

NB_MAKE_OPAQUE(std::vector<int>);

Warning

If your extension consists of multiple source code files that involve overlapping use of type casters and bindings, you are treading on thin ice. It is easy to violate the One Definition Rule (ODR) [details] in such a case, which may lead to undefined behavior (miscompilations, etc.).

Here is a hypothetical example of an ODR violation: an extension contains two source code files: src_1.cpp and src_2.cpp.

  • src_1.cpp binds a function that returns an std::vector<int> using a :ref:`type caster <type_casters>` (nanobind/stl/vector.h).
  • src_2.cpp binds a function that returns an std::vector<int> using a :ref:`binding <bindings>` (nanobind/stl/bind_vector.h), and it also installs the needed type binding.

The problem is that a partially specialized class in the nanobind implementation namespace (specifically, nanobind::detail::type_caster<std::vector<int>>) now resolves to two different implementations in the two compilation units. It is unclear how such a conflict should be resolved at the linking stage, and you should consider code using such constructions broken.

To avoid this issue altogether, we recommend that you create a single include file (e.g., binding_core.h) containing all of the nanobind include files (binding, type casters), your own custom type casters (if present), and :c:macro:`NB_MAKE_OPAQUE(T) <NB_MAKE_OPAQUE>` declarations. Include this header consistently in all binding compilation units. The construction shown in the example (mixing type casters and bindings for the same type) is not allowed, and cannot occur when following the recommendation.

How can I preserve the const-ness of values in bindings?

This is a limitation of nanobind, which casts away const in function arguments and return values. This is in line with the Python language, which has no concept of const values. Additional care is therefore needed to avoid bugs that would be caught by the type checker in a traditional C++ program.

How can I reduce build time?

Large binding projects should be partitioned into multiple files, as shown in the following example:

:file:`example.cpp`:

void init_ex1(nb::module_ &);
void init_ex2(nb::module_ &);
/* ... */

NB_MODULE(my_ext, m) {
    init_ex1(m);
    init_ex2(m);
    /* ... */
}

:file:`ex1.cpp`:

void init_ex1(nb::module_ &m) {
    m.def("add", [](int a, int b) { return a + b; });
}

:file:`ex2.cpp`:

void init_ex2(nb::module_ &m) {
    m.def("sub", [](int a, int b) { return a - b; });
}

As shown above, the various init_ex functions should be contained in separate files that can be compiled independently from one another, and then linked together into the same final shared object. Following this approach will:

  1. reduce memory requirements per compilation unit.
  2. enable parallel builds (if desired).
  3. allow for faster incremental builds. For instance, when a single class definition is changed, only a subset of the binding code will generally need to be recompiled.

How can I avoid conflicts with other projects using nanobind?

Suppose that a type binding in your project conflicts with another extension, for example because both expose a common type (e.g., std::latch). nanobind will warn whenever it detects such a conflict:

RuntimeWarning: nanobind: type 'latch' was already registered!

In the worst case, this could actually break both packages (especially if the bindings of the two packages expose an inconsistent/incompatible API).

The higher-level issue here is that nanobind will by default try to make type bindings visible across extensions because this is helpful to partition large binding projects into smaller parts. Such information exchange requires that the extensions:

  • use the same nanobind ABI version (see the :ref:`Changelog <changelog>` for details).
  • use the same compiler (extensions built with GCC and Clang are isolated from each other).
  • use ABI-compatible versions of the C++ library.
  • use the stable ABI interface consistently (stable and unstable builds are isolated from each other).
  • use debug/release mode consistently (debug and release builds are isolated from each other).

In addition, nanobind provides a feature to intentionally scope extensions to a named domain to avoid conflicts with other extensions. To do so, specify the NB_DOMAIN parameter in CMake:

nanobind_add_module(my_ext
                    NB_DOMAIN my_project
                    my_ext.cpp)

In this case, inter-extension type visibility is furthermore restricted to extensions in the "my_project" domain.

Can I use nanobind without RTTI or C++ exceptions?

Certain environments (e.g., Google-internal development, embedded devices, etc.) require compilation without C++ runtime type information (-fno-rtti) and exceptions (-fno-exceptions).

nanobind requires both of these features and cannot be used when they are not available. RTTI provides the central index to look up types of bindings. Exceptions are needed because Python relies on exceptions that must be converted into something equivalent on the C++ side. PRs that refactor nanobind to work without RTTI or exceptions will not be accepted.

For Googlers: there is already an exemption from the internal rules that specifically permits the use of RTTI/exceptions when a project relies on pybind11. Likely, this exemption could be extended to include nanobind as well.

Can I make stable ABI extensions for pre-3.12 Python?

Stable ABI extensions are convenient because they can be reused across Python versions, but this unfortunately only works on Python 3.12 and newer. Nanobind crucially depends on several features that were added in version 3.12 (specifically, PyType_FromMetaclass() and limited API bindings of the vector call protocol).

Policy on Clang-Tidy, -Wpedantic, etc.

nanobind regularly receives requests from users who run it through Clang-Tidy, or who compile with increased warnings levels, like -Wpedantic, -Wcast-qual, -Wsign-conversion, etc. (i.e., beyond the increased -Wall, -Wextra and /W4 warning levels that are already enabled)

Their next step is to open a big pull request needed to silence all of the resulting messages.

My policy on this is as follows: I am always happy to fix issues in the codebase. However, many of the resulting change requests are in the "ritual purification" category: things that cause churn, decrease readability, and which don't fix actual problems. It's a never-ending cycle because each new revision of such tooling adds further warnings and purification rites.

So just to have a clear policy: I do not wish to pepper this codebase with const_cast and #pragmas or pragma-like comments to avoid warnings in various kinds of external tooling just so those users can have a "silent" build. I don't think it is reasonable for them to impose their own style on this project.

As a workaround it is likely possible to restrict the scope of style checks to particular C++ namespaces or source code locations.

I'd like to use this project, but with $BUILD_SYSTEM instead of CMake

A difficult aspect of C++ software development is the sheer number of competing build systems, including

The author of this project has some familiarity with CMake but lacks expertise with this large space of alternative tools. Maintaining and shipping support for other build systems is therefore considered beyond the scope of this nano project (see also the :ref:`why? <why>` part of the documentation that explains the rationale for being somewhat restrictive towards external contributions).

If you wish to create and maintain an alternative interface to nanobind, then my request would be that you create and maintain separate repository (see, e.g., pybind11_bazel as an example how how this was handled in the case of pybind11). Please carefully review the file nanobind-config.cmake. Besides getting things to compile, it specifies a number of platform-dependent compiler and linker options that are needed to produce optimal (small and efficient) binaries. Nanobind uses a complicated and non-standard set of linker parameters on macOS, which is the result of a lengthy investigation. Other parameters like linker-level dead code elimination and size-based optimization were similarly added following careful analysis. The CMake build system provides the ability to compile libnanobind into either a shared or a static library, to optionally target the stable ABI, and to isolate it from other extensions via the NB_DOMAIN parameter. All of these are features that would be nice to retain in an alternative build system. If you've made a build system compatible with another tool that is sufficiently feature-complete, then please file an issue and I am happy to reference it in the documentation.

Are there tools to generate nanobind bindings automatically?

litgen is an automatic Python bindings generator compatible with both pybind11 and nanobind, designed to create documented and easily discoverable bindings. It reproduces header documentation directly in the bindings, making the generated API intuitive and well-documented for Python users. Powered by srcML (srcml.org), a high-performance, multi-language parsing tool, litgen takes a developer-centric approach. The C++ API to be exposed to Python must be C++14 compatible, although the implementation can leverage more modern C++ features.

How to cite this project?

Please use the following BibTeX template to cite nanobind in scientific discourse:

@misc{nanobind,
   author = {Wenzel Jakob},
   year = {2022},
   note = {https://github.com/wjakob/nanobind},
   title = {nanobind: tiny and efficient C++/Python bindings}
}