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credits.txt
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credits.txt
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Copyright Nicholas Clack 2021 but licensed under GNU GPL 3, see license.txt
All works referenced here are unmodified unless specified and the licenses can be found on the page
== Images ==
The heart textures are based off of: https://www.kenney.nl/assets/pixel-platformer
I also used the tiles during prototyping
MLG Sunglasses based off of the meme which can be found here: https://knowyourmeme.com/memes/deal-with-it (the copyright is ambiguous since it's a meme)
Windows 12 (12.png) logo is the Windows 10 logo from Microsoft but flipped horizontally
== Sounds ==
= Music =
Cutscene: Ashley Latter ([email protected])*
Stealth: Samuel Carey ([email protected])*
Spotted: Based on stealth, modified by me
*Licensed to this project and any non-commercial forks of this project. At the time of writing, this sound cannot be redistributed or otherwise used other than by these terms. The sound also comes with no warranty and the author accepts no liability for damages by the sound as stated in the sections regarding these two in the GNU GPL 3 license. However, this does NOT mean any other terms stated in that license apply as this sound is licensed under the terms stated here.
= Effects, shortened original name followed by filename if different =
Knife sound (katanaHitEnemy): https://freesound.org/people/Aris621/sounds/435238/
Sword pulled (katanaTakeOut): https://freesound.org/people/jobro/sounds/74831/
Sword put away (katanaPutAway): https://freesound.org/people/cribbler/sounds/381863/
Boomerang (swordSpin): https://freesound.org/people/UsuarioLeal/sounds/446450/
Wind, trimmed and fades added: https://freesound.org/people/Josethehedgehog/sounds/390380/
Punch (hitEnemy), volume increased: https://freesound.org/people/CastIronCarousel/sounds/216783/
Land, trimmed: https://freesound.org/people/hordik/sounds/476114/
Walk, trimmed: https://freesound.org/people/freefire66/sounds/175955/
Jump, trimmed and pitch increased: https://freesound.org/people/ttttrr/sounds/509567/
Switch (nightVisionSwitch): https://freesound.org/people/MastersDisaster/sounds/218115/
Checkpoint: https://freesound.org/people/Deathscyp/sounds/506016/
Collect crystal (collectSomething): https://freesound.org/people/axilirate/sounds/592346/
Collect coin: https://freesound.org/people/SRJA_Gaming/sounds/543270/
Bow, split into separate variation files: https://freesound.org/people/Benboncan/sounds/85019/
Bow loading, volume increased: https://freesound.org/people/EminYILDIRIM/sounds/536067/
== Code ==
Shadow caster generator is heavilly based off of: https://www.reddit.com/r/Unity3D/comments/ewpoek/script_for_generating_shadowcaster2ds_for_tilemaps/