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tutorials/scripting/gdscript
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lines changed Original file line number Diff line number Diff line change @@ -494,7 +494,21 @@ for a list of parameters and their allowed values.
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If you need to create a clickable inspector button, you can use ``@export_tool_button ``.
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This exports a ``Callable `` property as a clickable button. When the button is pressed, the callable is called.
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- Export a button with label ``"Hello" `` and icon ``"Callable" ``. When you press it, it will print ``"Hello world!" ``.
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+ You can specify a custom icon name, which must match one of the icon
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+ file names from the
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+ `editor/icons <https://github.com/godotengine/godot/tree/master/editor/icons >`__
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+ folder of the Godot source repository (case-sensitive).
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+ You can also browse the editor icons using the
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+ `Godot editor icons <https://godot-editor-icons.github.io/ >`__ website.
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+
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+ For example, if you wish to use ``Node2D.svg `` from that folder, you must
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+ specify ``"Node2D" `` as the second parameter of ``@export_tool_button ``. It is
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+ not currently possible to use custom icons from the project folder; only
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+ built-in editor icons can be used.
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+
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+ This exports a button with label ``"Hello" `` and icon ``"Callable" `` (which is the
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+ default if no icon is specified). When you press it, it will print ``"Hello
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+ world!" ``.
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::
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