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authoredSep 30, 2024
Add ShaderAtomic to MTLTextureUsage (#340)
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‎src/texture.rs

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@@ -42,6 +42,7 @@ bitflags::bitflags! {
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const ShaderWrite = 0x0002;
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const RenderTarget = 0x0004;
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const PixelFormatView = 0x0010;
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const ShaderAtomic = 0x0020;
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}
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}
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