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Update RGBDS master documentation
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@@ -3,7 +3,7 @@ <h2 class="Sh" id="SYNOPSIS"><a class="permalink" href="#SYNOPSIS">SYNOPSIS</a><
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<table class="Nm">
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<tr>
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<td><code class="Nm">rgbgfx</code></td>
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<td>[<code class="Fl"><a href="#C">-C</a><a href="#m">m</a><a href="#O">O</a><a href="#u">u</a><a href="#V">V</a><a href="#Z">Z</a></code>] [<code class="Fl"><a href="#v">-v</a></code>
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<td>[<code class="Fl"><a href="#C">-C</a><a href="#m">m</a><a href="#O">O</a><a href="#u">u</a><a href="#V">V</a><a href="#X">X</a><a href="#Y">Y</a><a href="#Z">Z</a></code>] [<code class="Fl"><a href="#v">-v</a></code>
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[<code class="Fl"><a href="#v">-v</a></code> <span class="No">...</span>]]
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[<code class="Fl"><a href="#a">-a</a></code> <var class="Ar">attrmap</var> |
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<code class="Fl"><a href="#A">-A</a></code>] [<code class="Fl"><a href="#b">-b</a></code>
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</dd>
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<dt id="m"><a class="permalink" href="#m"><code class="Fl">-m</code></a>,
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<code class="Fl">--mirror-tiles</code></dt>
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<dd>Deduplicate tiles that are symmetrical mirror images of each other. Only
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one of each unique tile will be saved in the tile data file, with mirror
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images counting as duplicates. Tiles are checked for horizontal, vertical,
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and horizontal-vertical mirroring. Useful with a tile map and attribute
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map together (see <code class="Fl">-a</code> and
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<dd>Deduplicate tiles that are horizontally and/or vertically symmetrical
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mirror images of each other. Only one of each unique tile will be saved in
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the tile data file, with mirror images counting as duplicates. Useful with
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a tile map and attribute map together (see <code class="Fl">-a</code> and
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<code class="Fl">-t</code>) to keep track of the duplicated tiles and the
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dimension(s) mirrored. Implies <code class="Fl">-u</code>.</dd>
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dimension(s) mirrored. Implies <code class="Fl">-u</code>. Equivalent to
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<code class="Fl">-XY</code>.</dd>
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<dt id="N"><a class="permalink" href="#N"><code class="Fl">-N</code></a>
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<var class="Ar">nb_tiles</var>, <code class="Fl">--nb-tiles</code>
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<var class="Ar">nb_tiles</var></dt>
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humans, and may change without notice between RGBDS releases; relying on
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those for scripts is not advised.</p>
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</dd>
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<dt id="X"><a class="permalink" href="#X"><code class="Fl">-X</code></a>,
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<code class="Fl">--mirror-x</code></dt>
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<dd>Deduplicate tiles that are horizontally symmetrical mirror images of each
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other across the X axis. Implies <code class="Fl">-u</code>.</dd>
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<dt id="x"><a class="permalink" href="#x"><code class="Fl">-x</code></a>
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<var class="Ar">quantity</var>, <code class="Fl">--trim-end</code>
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<var class="Ar">quantity</var></dt>
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<code class="Fl">-u</code>. Note also that the tiles that don't get
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output will not count towards <code class="Fl">-N</code>'s limit.</p>
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</dd>
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<dt id="Y"><a class="permalink" href="#Y"><code class="Fl">-Y</code></a>,
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<code class="Fl">--mirror-y</code></dt>
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<dd>Deduplicate tiles that are vertically symmetrical mirror images of each
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other across the Y axis. Implies <code class="Fl">-u</code>.</dd>
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<dt id="Z"><a class="permalink" href="#Z"><code class="Fl">-Z</code></a>,
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<code class="Fl">--columns</code></dt>
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<dd>Read squares from the PNG in column-major order (column by column),

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