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index.js
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const {
app,
BrowserWindow,
screen
} = require('electron');
const box = require('./commandbox');
const path = require('path');
const crypto = require('crypto');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win;
// Make sure this port matches the server.json port
const commandbox_port = 8584;
//var cfml_path = path.join(app.getAppPath(), 'cfml');
var resource_path = path.join(app.getAppPath(), 'resources');
app.enableSandbox();
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', () => {
if (!process.env.FIXINATOR_GUI_HOME) {
process.env.FIXINATOR_GUI_HOME = app.getPath('userData');
}
//generate GUI key if not user overridden
if (!process.env.FIXINATOR_GUI_KEY) {
process.env.FIXINATOR_GUI_KEY = crypto.randomBytes(64).toString('hex');
}
app.userAgentFallback = "fixinator-gui;" + process.env.FIXINATOR_GUI_KEY;
if (app.isPackaged) {
resource_path = path.join(process.resourcesPath, 'resources');
}
//console.log(app.isPackaged);
startCommandBox();
createWindow();
})
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
//if (process.platform !== 'darwin') {
stopCommandBox()
app.quit()
//}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
app.on('quit', () => {
stopCommandBox()
})
function createWindow() {
// Create the browser window.
var { width, height } = screen.getPrimaryDisplay().workAreaSize;
console.log(height + " height");
if ( width/2 > 800 ) {
width = width/2;
} else {
width = width-100;
}
if ( height/1.5 > 600 ) {
height = height/1.5;
} else {
height = height - 100;
}
win = new BrowserWindow({
width: width,
height: height,
webPreferences: {
nodeIntegration: false,
devTools: false,
sandbox: true
},
autoHideMenuBar: true
})
// and load the index.html of the app.
win.loadURL(`file://${__dirname}/index.html?port=${commandbox_port}`, {
userAgent: "fixinator-gui;" + process.env.FIXINATOR_GUI_KEY
});
// Open the DevTools.
//win.webContents.openDevTools()
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null;
});
win.on('close', () => {
stopCommandBox();
});
}
function getCommandBoxHome() {
return path.join(process.env.FIXINATOR_GUI_HOME, "commandbox");
}
function startCommandBox() {
var commandbox_home = getCommandBoxHome();
console.log(commandbox_home);
box.start(resource_path, commandbox_home);
}
function stopCommandBox() {
box.stop(resource_path, getCommandBoxHome());
}