[Bug] Cannot build via Unity Cloud Build for iOS after installing Remote Config SDK #1215
Labels
api: remoteconfig
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Description
When installing Analytics and Crashlytics, it builds fine. However, as soon as I just install Remote Config, Unity Cloud Build fails when trying to build an iOS build. The following error appears:
There doesn't seem to be any difference in minimum deployment target between the three install SDK's so I'm just not sure why it's not working for RemoteConfig.
Reproducing the issue
No response
Firebase Unity SDK Version
12.7.0
Unity editor version
2022.3.0
Installation Method
.unitypackage
Problematic Firebase Component(s)
Remote Config
Other Firebase Component(s) in use
Analytics, Crashlytics
Additional SDKs you are using
No response
Targeted Platform(s)
Apple Platforms
Unity editor platform
Windows
Scripting Runtime
IL2CPP
Release Distribution Type
Pre-built SDK from https://firebase.google.com/download/unity
Relevant Log Output
If using CocoaPods for Apple platforms, the project's Podfile.lock
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Podfile.lock
snippet👀 Replace this line with the contents of your Podfile.lock!
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