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Add a "cell editor" plugin to the editor #8
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From @prock-fife on September 7, 2010 22:18 . |
From @prock-fife on March 7, 2012 16:50 This comment was posted by chewie (In [3861]) - added Zero-Projekt cell view plugin for FIFedit
FEATURES:
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From @prock-fife on March 11, 2012 23:8 This comment was posted by chewie (In [3867]) - updated CellView plugin proposal
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From @prock-fife on March 13, 2012 3:43 This comment was posted by chewie (In [3869]) - more features for CellView editor plugin:
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From @prock-fife on March 14, 2012 17:28 This comment was posted by chewie (In [3872]) - more features for CellView? editor plugin:
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From @prock-fife on March 16, 2012 18:47 This comment was posted by chewie (In [3875]) - added transition gui prototype to CellView plugin
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From @prock-fife on September 7, 2010 22:15
There needs to be a "cell editor" plugin added to the editor to allow the user to view all instances in a cell and modify an instances stack position. The plugin should be much like the layer editor and will have an interface to move the instance up or down in the stack or delete the instance entirely.
The "object editor" plugin will also have to be modified to reflect this change (i.e. the stackpos will need to be removed)
Also, the cell editor should allow you to launch the object editor by highlighting the instance then clicking on "edit"
Copied from original issue: fifengine/fifengine#481
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