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hash.cpp
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hash.cpp
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/* Copyright 2012-present Facebook, Inc.
* Licensed under the Apache License, Version 2.0 */
#include "watchman.h"
// By Bob Jenkins, 2006. [email protected]. You may use this
// code any way you wish, private, educational, or commercial. It's free.
// Origin: http://www.burtleburtle.net/bob/c/lookup3.c
#if HAVE_SYS_PARAM_H
#include <sys/param.h> /* attempt to define endianness */
#endif
#ifdef __linux__
# include <endian.h> /* attempt to define endianness */
#endif
/*
* My best guess at if you are big-endian or little-endian. This may
* need adjustment.
*/
#if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && \
__BYTE_ORDER == __LITTLE_ENDIAN) || \
(defined(i386) || defined(__i386__) || defined(__i486__) || \
defined(__i586__) || defined(__i686__) || defined(vax) || defined(MIPSEL))
# define HASH_LITTLE_ENDIAN 1
# define HASH_BIG_ENDIAN 0
#elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && \
__BYTE_ORDER == __BIG_ENDIAN) || \
(defined(sparc) || defined(POWERPC) || defined(mc68000) || defined(sel))
# define HASH_LITTLE_ENDIAN 0
# define HASH_BIG_ENDIAN 1
#else
# define HASH_LITTLE_ENDIAN 0
# define HASH_BIG_ENDIAN 0
#endif
#define mix(a,b,c) \
{ \
a -= c; a ^= rot(c, 4); c += b; \
b -= a; b ^= rot(a, 6); a += c; \
c -= b; c ^= rot(b, 8); b += a; \
a -= c; a ^= rot(c,16); c += b; \
b -= a; b ^= rot(a,19); a += c; \
c -= b; c ^= rot(b, 4); b += a; \
}
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
#define final(a,b,c) \
{ \
c ^= b; c -= rot(b,14); \
a ^= c; a -= rot(c,11); \
b ^= a; b -= rot(a,25); \
c ^= b; c -= rot(b,16); \
a ^= c; a -= rot(c,4); \
b ^= a; b -= rot(a,14); \
c ^= b; c -= rot(b,24); \
}
#if HAVE_VALGRIND_VALGRIND_H
# include <valgrind/valgrind.h>
# define VALGRIND 1
static int under_valgrind = -1;
static inline bool running_on_valgrind(void)
{
if (under_valgrind == -1) {
under_valgrind = RUNNING_ON_VALGRIND;
}
return under_valgrind != 0;
}
#else
# define running_on_valgrind() 0
#endif
uint32_t w_hash_bytes(const void *key, size_t length, uint32_t initval)
{
uint32_t a,b,c; /* internal state */
union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
/* Set up the internal state */
a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
u.ptr = key;
if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
const uint8_t *k8;
/*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
b += k[1];
c += k[2];
mix(a,b,c);
length -= 12;
k += 3;
}
/*----------------------------- handle the last (probably partial) block */
/*
* "k[2]&0xffffff" actually reads beyond the end of the string, but
* then masks off the part it's not allowed to read. Because the
* string is aligned, the masked-off tail is in the same word as the
* rest of the string. Every machine with memory protection I've seen
* does it on word boundaries, so is OK with this. But VALGRIND and ASAN
* will still catch it and complain. The masking trick does make the hash
* noticeably faster for short strings (like English words).
*/
if (!WATCHMAN_ASAN && !running_on_valgrind()) {
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
case 6 : b+=k[1]&0xffff; a+=k[0]; break;
case 5 : b+=k[1]&0xff; a+=k[0]; break;
case 4 : a+=k[0]; break;
case 3 : a+=k[0]&0xffffff; break;
case 2 : a+=k[0]&0xffff; break;
case 1 : a+=k[0]&0xff; break;
case 0 : return c; /* zero length strings require no mixing */
}
} else {
/* make valgrind and ASAN happy */
k8 = (const uint8_t *)k;
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
case 10: c+=((uint32_t)k8[9])<<8; /* fall through */
case 9 : c+=k8[8]; /* fall through */
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */
case 5 : b+=k8[4]; /* fall through */
case 4 : a+=k[0]; break;
case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */
case 1 : a+=k8[0]; break;
case 0 : return c;
}
}
} else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
const uint8_t *k8;
/*--------------- all but last block: aligned reads and different mixing */
while (length > 12)
{
a += k[0] + (((uint32_t)k[1])<<16);
b += k[2] + (((uint32_t)k[3])<<16);
c += k[4] + (((uint32_t)k[5])<<16);
mix(a,b,c);
length -= 12;
k += 6;
}
/*----------------------------- handle the last (probably partial) block */
k8 = (const uint8_t *)k;
switch(length)
{
case 12: c+=k[4]+(((uint32_t)k[5])<<16);
b+=k[2]+(((uint32_t)k[3])<<16);
a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
case 10: c+=k[4];
b+=k[2]+(((uint32_t)k[3])<<16);
a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 9 : c+=k8[8]; /* fall through */
case 8 : b+=k[2]+(((uint32_t)k[3])<<16);
a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
case 6 : b+=k[2];
a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 5 : b+=k8[4]; /* fall through */
case 4 : a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
case 2 : a+=k[0];
break;
case 1 : a+=k8[0];
break;
case 0 : return c; /* zero length requires no mixing */
}
} else { /* need to read the key one byte at a time */
const uint8_t *k = (const uint8_t *)key;
/*--------------- all but the last block: affect some 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
a += ((uint32_t)k[1])<<8;
a += ((uint32_t)k[2])<<16;
a += ((uint32_t)k[3])<<24;
b += k[4];
b += ((uint32_t)k[5])<<8;
b += ((uint32_t)k[6])<<16;
b += ((uint32_t)k[7])<<24;
c += k[8];
c += ((uint32_t)k[9])<<8;
c += ((uint32_t)k[10])<<16;
c += ((uint32_t)k[11])<<24;
mix(a,b,c);
length -= 12;
k += 12;
}
/*-------------------------------- last block: affect all 32 bits of (c) */
switch(length) /* all the case statements fall through */
{
case 12:
c += ((uint32_t)k[11]) << 24; /* fall through */
case 11:
c += ((uint32_t)k[10]) << 16; /* fall through */
case 10:
c += ((uint32_t)k[9]) << 8; /* fall through */
case 9:
c += k[8]; /* fall through */
case 8:
b += ((uint32_t)k[7]) << 24; /* fall through */
case 7:
b += ((uint32_t)k[6]) << 16; /* fall through */
case 6:
b += ((uint32_t)k[5]) << 8; /* fall through */
case 5:
b += k[4]; /* fall through */
case 4:
a += ((uint32_t)k[3]) << 24; /* fall through */
case 3:
a += ((uint32_t)k[2]) << 16; /* fall through */
case 2:
a += ((uint32_t)k[1]) << 8; /* fall through */
case 1 : a+=k[0];
break;
case 0 : return c;
}
}
final(a,b,c);
return c;
}
/* vim:ts=2:sw=2:et:
*/