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- [ Pong Example] ( https://github.com/evolutionleo/GMOF-pong-example ) (uses v3.0)
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# Installing
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- ## \[ New! \] Client + Server
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+ ## Client + Server (recommended)
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- You need to have [ NodeJS] ( https://nodejs.org/en/ ) and [ npm] ( https://npmjs.org ) installed
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- Install the package with ` npm i -g @evoleo/create-warp-app `
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- Run ` npx create-warp-app `
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- Select the client and server templates
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- Done! The script will automatically bootstrap a new project from the [ latest release] ( https://github.com/evolutionleo/Warp/releases/latest )
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- ## Client-side
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+ ## Client and Server separately
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+ ### Client-side
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- Install .yymps from the [ latest release] ( https://github.com/evolutionleo/Warp/releases/latest )
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- Import it to your project using GameMaker's Local Package system * (you can also choose to include the Demo)*
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OR
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- - Install EmptyClient .zip and unzip it
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+ - Install GMClient .zip and unzip it
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- ## Server-side
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+ ### Server-side
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- Install [ NodeJS] ( https://nodejs.org/en/ ) (along with npm)
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- Install [ VS Code] ( https://code.visualstudio.com/ ) (or use any other code editor of your choice)
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- (TypeScript) Install the [ Typescript compiler] ( https://www.typescriptlang.org/ ) with ` npm i -g typescript `
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