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[Linux] Game segfaults after Niko sleeps in the tower #46

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Dominicentek opened this issue Mar 19, 2024 · 3 comments
Open

[Linux] Game segfaults after Niko sleeps in the tower #46

Dominicentek opened this issue Mar 19, 2024 · 3 comments

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@Dominicentek
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The game segfaults whenever Niko sleeps in the tower. The game fails to save the progress before the segfault, so I can't progress any further. My computer is running EndeavourOS with KDE Plasma 6.0.2. I didn't encounter this issue when I had Ubuntu with the GNOME desktop environment, and I was able to reproduce it on my Kubuntu installation, which was running KDE Plasma, so my guess is that the issue happens only if you're running the game on KDE Plasma.

Here are the screenshots of the terminal output:

image
image

@KockaAdmiralac
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Which version of Kubuntu and KDE Plasma on your Kubuntu installation are you running? Can you send your save file from ~/.local/share/Oneshot/save.dat?

@Dominicentek
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I'm currently running EndeavourOS with KDE Plasma 6.0.2
All packages on their latest version

Here's the save file: save.dat.zip

@Sterophonick
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Bump. This bug struck me in the Steam release. Really took me out of the game unfortunately.

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